[New Game Mode] M.O.A.R. - Minions Oppressed Are Revolting!
I'm proposing a new Game Mode for both Summoner's Rift and Twisted Treeline. This Game Mode is a glimpse into the future... Prepare yourselves...
Minions have revolted! Oh no!
The dastardly little devils are fed up with being slain for their pocket change! They'll have no more bloodshed so the fatcat champions can get rich! They're ramping up their forces and bringing out their heavy hitters in this truly terrifying featured game mode!
Details:
This game mode is meant for a 5 or 10 man team on summoner's rift or twisted treeline.
Players will face off against the massive hordes of deadly minions in an endless, wave-based 'defend-the-nexus' type game. As time passes, minion waves grow larger and stronger, every few waves featuring a special minion that can either help or hinder your efforts to repel the little buggers.
Special minions:
'sploder minion - increased size, HP and Armor. If slain, it will detonate dealing 1000 true damage to all units within a 500 unit diameter. If a 'sploder reaches a turret, it will detonate and deal the true damage to the turret as well.
Frenzied minion - increased size, HP and armor. Has 85 Attack Damage upon spawning, also has 100% lifesteal and 2.5/s attack speed. If slain, grants the killer 2.5/s attack speed for 10 seconds. This minion will prioritize Champions over Turrets, it also causes minion aggro when attacked.
Bob, Head Winion - Mimics the stats of an ally with the highest Creep Score. Features triple their health, every 3rd attack bob uses on a champion will stun his target champion. Every 3rd attack on a turret will deal 250 true damage to it. Slaying Bob will grant double gold yield on minions for 1 minute. Attacking Bob causes minion aggro. Bob is immune to Smite. Bob cannot be CC'd. If Bob's target becomes untargetable, Bob will become enraged, healing him fully and doubling his attack speed.
Squealer Minion - increased HP and armor, every 4 seconds Squealer Minions will shriek, fearing nearby champions while increasing the attack speed of nearby minions by 50%
Barricade minion - increased size, HP, armor and magic resist. Grants nearby minions immunity to damage for 4 seconds. Casts every 7 seconds. Barricade Minions aren't affected by the cast. Slaying a barricade minion increases your armor by 50 for 3 minutes.
Blaster Minion - increased size, HP and armor. Every 5 seconds, Blaster Minions will fire a lux ultimate in the direction it is facing, dealing 500-1500 magic damage to champions caught in the blast.
Super Siege Minion - massively increased size, increased HP and Armor. Will fire a harpoon in the direction it is facing every 2 seconds dealing physical damage and reducing the armor of all targets hit by 50% for 4 seconds. Slaying a Super Siege minion will grant 'onslaught' buff, adding 40% cooldown reduction to the slayer.
Dragon Minion - massively increased size and HP, every attack deals 15% max HP true damage to champions and activates a SunFire effect, dealing 150 damage per second to nearby champions.
Wild Minion - increased size and HP, will flee from champions in a 1000 unit diameter. When in combat with a Wild Minion, it will spawn a Random non-epic Large Jungle Monster to fight for it every 5 seconds. Slaying a Wild Minion will grant a random Jungle Monster buff.
Cursed Minion - increased size and HP, being hit by a Cursed Minion will reverse the ability keybindings for 4 seconds. Example: R becomes Q and Q becomes R. Slaying a Cursed Minion will fear all minions on the map for 15 seconds.
Details about the game mode.
This game would be an endless "defend the castle" game type. Each wave increases in difficulty and frequency of minions/special minions. The game is over when the champions forfeit or your nexus is destroyed. Champions are granted up to 5 lives each. Once they have died 5 times, they are dead until the end of the game. Champions are granted the Teleport Summoner spell on a 2 minute cooldown to help assist allies in need. The champions' Nexus DOES NOT spawn minions and the minion's turrets cannot be damaged.
Please post any questions or comments below!!