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Gamemodes Using a Champion's Lore

What Is Smite··1 votes·411 views

Ok so every champion in League of Legends has a lore to go along with how they ended up as they are currently, what I suggest is that Riot create a gamemode that allows us Summoners to play through a champion's lore and see how they made their connections with the other champions of the League. The game mode can be anywhere from singleplayer to up to 5-6 (maybe more, depending on the number of champions involved in the lore gameplay) and would feature different maps for area's in Valoran that represent: Demacia, Noxus, Zaun, Piltover, Bilgewater, Ionia, The Shadow Isles, Shurima, Frejlord, The Void and Bandle City. This would allow map developers test out new map designs for new 5v5 game modes and it would be a way to replace the Journals that were removed from the client. The way I imagine this is if any of you have played Titan Fall then you would remember that the campaign is a multiplayer game mode that depicts how the current state of situations came to be in the multiplayer maps. I am sure many players would enjoy playing through their favorte champions lore and getting to know more about them and their personality besides what they just show when they are on SR. I would like to hear your guys opinion on this type of game mode introduced into League.

2 Comments

ChaosTheoryXIII1 votes

I have to say that i like the idea your putting out here, only there is a problem with it. What your describing is essentially warcraft, as fun as it would be to have a story driven campaign-ish mode, it diverts time a resources from; patching, balancing and effectively monitoring the multi-player aspect of the game. Though it sounds like I don't like the idea, i actually love it. If riot could get the resources to do it, it would be amazing. they could even quite easily branch off to other genres of gaming such as MMO's, sandbox rpg(ex. skyrim) or just straight up RTS like blizzard with warcraft and starcraft and more. it would be a nice addition for league, especially since they're really trying to focus on lore based things a lot more now. tell me what you think about it?

What Is Smite1 votes

Well I think this might be a direction that Riot Games as a company could and would take as a future option since it allows them to diversify their merchandise and reach to players across different game genre's which in turn would allow them to generate more annual revenue which would allow them to devote more resources into gamplay, patching, and balancing. The only hurdle they have to get over is to actually create the campaign-ish game mode and generate a story that will keep players coming back again and again, after that its usually a few hot fixes and then it would be good to go since champion power would be altered in the stories via actual patch changes. Maybe they could start with something simple like a single chapter in a champions history to start off and then from there they can add 10-20 chapters each week for several champions and then once the story reaches a point where a new champion is introduced then that champion would start to have their chapters added into the mode, it's sort of like a "popcorn" method where certain champs get chapters added on before others then when the new champion is introduced their story becomes available. In essence it's a branching effect where it starts from one champion and then branches out to show the complexity behind the league and its champions. For a starting point I think Vel'Koz would be a good start since rumor is that SR is a creation of Vel'Koz and his memory of the champions which fell prey to his disintegration beam. I really do like your idea very much if you haven't noticed it in the wall of text above this sentence.

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