New Mode Idea: Multiple Champions Per Player

Aratez Treaty·2/24/2015, 4:14:04 AM·2 votes·662 views

Sometimes if LoL, we may get put against a champion who we just suck against given the current skill set we just gave ourselves, and will suck at the game (or if you are some pro player, you might not have this problem, so good for you). So, each summoner gets two champions per game. They chose two champions, that must be two different roles (both can't have a main role of Marksman). Level experience and cs transfer over, but items and the abilities do not. Neither do stacks on items or abilities (you can't cs with Renekton early, then switch to a Nasus with 300 stacks, you have to build those up individually).

Maybe as a potential to not spoil those dominating with both champions, make their second champion have limited lives. Lives might be able to be bought for something like 1,500 gold, and gained on Baron/Dragon kill (if this would take place on SR and not a different map), and for every kill and every 2 assists.

Gold will be unique to each champion. Cs will transfer as bonus gold, but if you have 4,000 gold, buy a 3,000 old item, and then switch champions, you will not have 1,000 gold on that champion, you will have 4,000. This is to allow you to actually get a build on your second champion. However, if you buy lives for your second champion, that gold will affect both investments, so you must have 1,500 (or however much it would be, if you had to buy lives) in both accounts.

Also, Ultimate's (R) will not transfer over, say if you are a champion like Teemo who is also playing a Rengar .

This can be another component of strategy, because you can play tank one role, then assassin the next. You also can switch with your teammates. If your ADC is struggling bot, you can switch to an ADC if you chose one and have your ADC switch to a top laner if they chose one.

What do you think of the idea? Do you like it? Leave a comment.

8 Comments

SlytherMinn2/24/2015, 4:15:19 AM1 votes

They can't even get 5 v 5 to work, how are they going to get 10 v 10 to work?

Stephenizgod2/24/2015, 4:50:33 AM1 votes

Hmm this gives me and idea... What if every time someone dies the game gives them a random champion, they will have the option to refund all their items while they are dead for the full price and buy new ones.

I think it could be fun lol

Aratez Treaty2/24/2015, 4:58:28 AM1 votes

I'm not arguing just to argue. The situation is that there is a theoretical SR where there are no bugs, but it is not here with Riot, correct? They have trouble with a 5 v 5. My position is that I like the idea of being able to have two possible champions. My questions are relevant, because I am stating that you want no issues and me to get into a meaningless debate (I assume, sorry if I'm wrong). I acknowledge the issues and keep on playing, enjoying league for what it is, not theoretical, but a realistic, actual thing.

As for how they are going to get a 10 v 10 to work, I don't know. I don't know programming. Might take classes on it if my school ever offers them, but that is up to Riot. They may potentially consider something like this and potentially enact a mode similar to this.

How did you like my small, meaningless participation? My points are not irrelevant, and instead go to defend what I am setting as my point of the argument, that I like the idea of having 2 champions. I don't plan on answering to another "defend your position," but gl and hf in your LoL playing.