Pulsefire Ezreal (2017) - Needs contrast for better clarity! No to monochrome skins!

StigtriX·5/4/2017, 1:42:45 PM·1 votes·2,871 views

I really like the smoother palette and the colours of the 2017 version, but I miss the contrast. I would go as far as saying it ruins the skin. Yes, the updated textures are well done, but Riot needs to adds contrast for the skin to be less monochrome.

https://4.bp.blogspot.com/-61p5fVeBuZU/WQmAT450HCI/AAAAAAAAkbY/c4-CY5VIF4s9ZKdjHzizzMsbzNSoWAvFACLcB/s1600/ezcompare.jpg

Level 1 The old version has a brighter chest armour and a brighter glove, while the new version has all the same colours, and now even for Ezreal's pants, which makes it hard to discern the different parts of the armour from each other. The textures are a lot smoother and nicer to look at, but the monochrome colours make it bland and confusing. It lacks proper clarity.

Level 6 The added pieces keep the same colour scheme, and do not resolve the problem at all.

Level 11 This is without a doubt the worst texture job. Ezreal has the very same colour for all his armour parts, and no vest to break up the metal colour. He is just one giant blob of metal. I really hope this is not final, as it is a huge disappointment.

Level 16 The LED light and slightly lighter chest armour colour makes this bearable, but I would prefer if the chest armour was whiter, and the armour on his right arm a tad lighter too, but not too close to the chest.

**TL;DR: **the updated texture are nice and smooth, but the lack of contrast makes it hard to discern the different parts from each other. The old skin had better clarity.

I am concerned about the recent trend with muted colours and a monochrome palette, resulting in poor clarity and bland skins. Dare to have brighter colours!

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