Champion sound effects.

Mr lnt··2 votes·4,537 views

Is it just me or are champion sound effects a big part of enjoying a champion. Certain champions just sound rewarding from listening to their abilities, an example of this is Yasuo. Everything this guy does sounds smooth and fast which complements his game play very well. Does anyone else feel the same way?

8 Comments

Reingel294 votes

Like how playing RekSai makes you feel like a hunter. Esp. when you're fed and roaming :3

cHAncEman12923 votes

Some of My Favorites:

The ringing sound that Yasuo makes when he gets 2 q stacks.

The ambient sound of Diana's shield, its pretty haunting

Viktor's enhanced Auto-attack makes me feel like I'm zapping the hell out of something

The sound of a squishing curling around Vi's Q upon impact (makes my pants leaky)

DangerBill3 votes

I love Bard's recall tbh

RiotUtora2 votes

As an audio designer, I'm slightly biased, but YES - I think sound plays a very important role in enjoying a champion. Sound is just one of many parts that make up a champion (design, art, animation, vfx, narrative, engineering, QA, etc) but for me the sound design and voice over are the biggest factor in conveying emotional depth and weight. The Reksai and Yasuo examples in the thread are perfect examples of this.

GwingMaster1 votes

{quoted}

As an audio designer, I'm slightly biased, but YES - I think sound plays a very important role in enjoying a champion. Sound is just one of many parts that make up a champion (design, art, animation, vfx, narrative, engineering, QA, etc) but for me the sound design and voice over are the biggest factor in conveying emotional depth and weight. The Reksai and Yasuo examples in the thread are perfect examples of this.

I totally agree that sound effects are essential. In fact, there are certain champs I refuse to play because I hate their sound effects, as well as champs I play solely because their sounds are so damn awesome.

Best example is Caitlin vs. Graves/Miss Fortune. I absolutely HATE Caitlin's auto attack sound - to me her sniper rifle should crack and boom, not go "pew pew pew pew". Her auto attacks are the wimpiest sounds in the game. It seriously drives me nuts every time I even see her in lane, so much so that I just refuse to play her outright.

BY CONTRAST, Graves and MF have auto attacks that sounds amazeballs. The crunchy metallic ping of Graves' shotgun is just about the most satisfying thing in the world to play with. I play him every time he's on free week just for that oh so satisfying noise - it makes CSing fun, seirousy.

I actually own MF for the same reason - the sound effects on her base are just effing amazing. Her autos, her Q, even her Ult all just fill me with sadistic glee every time i hear they boom away as i murder minions and enemies alike.

TLDR - Sounds are WAY more important that people give them credit for.

Asayake 5150glow1 votes

For some strange reason I like the voices the most. Vayne and Yas have pretty epic voice acting/things they say (just thought of it in 3 seconds, so yeah). Each of Yasuo's Ionian phrases with each Q emphasize it so well, and that Q+R combo... Vayne just has pretty epic movement things, imo xD

Caytheles1 votes

Karthus' grimmy voice and how everything has a slight Echo to it.

Squidsmastah1 votes

My favorite sound effects

Sion When you cast your ult.

Garen Ult sound.

Fizz Everything sounds so under-watery.

Gangplank Ult again.

Bard The music that builds in complexity when you collect chimes.

Gnar (Mega) Makes you feel like like your bashing the shit out of everything.

RekSai That ult cast, again.

Gragas The W.

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