i feel like rather than biveing more mobility on his r they should buff the enhanced range of evolved q if they want to justify these q nerfs
personally i dont believe these nerf were nessecary. and im gonna give an example that will sound lie an arguement for undoing these nerfs or nerfing vayne... because it basicly is*
i dont think the health nerfs were out of the question as K6 only needs a way to deal with a tanks prescence and not lose lane to them not to beat them in a fight, hes an assassin if you target the tank your doing t wrong or your a specialist aka tank killer
your priority targets are the carries.
for the sake of arguement im gonna ignore the Apc( too many kit/ build variation.
lets focus on the more consistantly built ADC or ranger (i dont like the word marksman in this context as there is no aiming in league by that role unless your ez) K6 ks vayne in relativly open terrain( couple walls no bushes) if vayne didnt land th her condemn stun the od were 4:6 against her, and if she did the odds were 7:3 for her.
it was a pretty close fight either way. it would be 1 auto/Q from death for either of us. thats fine if a ranger lands their usually only cc int eir kit they should be able to win cait should have to net snare akali kog should have to slow talon ashe should have to kassadin.
in a real game vayne would have to outplay K6 slightly to win if she didnt land stun.
NOw K6 has to do all the outplaying. vayne wasnt running before, sh was just trying to position herself. now all they try to do i s fight you if you appear. inless they are quite fed no asasin should feel scared 2 1v1 an ranger**
- not gonna lie vayne is my least favorit champ in the game any chamo who can kill anyone in the game with a set number of autoattacks and that much mobility is at their core toxic to me.
i mean running away isnt an option you HAVE to try and fight her and hope you can burst harder or lifesteal/spellvamp more than her. ntm she has a stealth well 3 stealth per ult if executed properly.
i didnt include health regen b/c since the S3 warmogs nerf buff nerf there isnt a regen item worth mentioning when talking about ~3.5-4% of your max health per second
** will try to edit this later