League is balanced :)
I want to understand how riot's balance team think it's okay for a brand to miss all of his skillshots, and get a teamwipe with his ult. I want to understand how his passive is a guaranteed EXECUTE. The game I just finised was the most bullshit I've ever fucking seen. Our team's KDA was slightly higher than the enemies and we had a REALLY STRONG comp, considering it was a 4v4. No matter what we did, no matter how many strong support items I bought, brand could shred through my janna shield, ult, AND REDEMPTION. It is not fucking okay to lose to somebody who can't land their combos without their ult. I honestly feel like I'm wasting my time playing this game but I've invested so much time and money into it that I can't back away. I genuinely want to know what riot was thinking when they made Brand. I hope this post does something AT LEAST. Call me salty call me a noob, but that game, we should have won. I'm tired of going extremely positive and doing a lot in the team and losing because of one extremely bullshit champ. I wish people could experience what I have during my games.
But seriously.. riot.. get your shit together please. People pay money for this game's skins and occasional champions. All I'm asking for is to make the game balanced at LEAST.
instead of
you could have had an extra 30MR and the ability to dump a 667 health shield on your team. Brand was laying grievous wounds (40% healing reduction) on you thanks to his
which made your ult (and other heals like
and
) very weak. Your itemization was very poor given the team and situation you were up against. Learn from this experience and improve your play.