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Queuing for ranked with 1000+ ping should be bannable or at least preventable

Invisible1998··20 votes·10,077 views

Just had a game where my urgot had over 1000 ping and disconnected numerous times. Naturally the darius got free kill after free kill. This is worse than afk or inting as it leads to a combination of both which leads to a guaranteed loss.

The servers should be able to test ping before queuing and if a player has unstable or just shit tier ping they should not be allowed to queue.

32 Comments

exxpose12 votes

I used to get bad ping for a span of about 2 weeks. Our internet provider was changing stuff around the area so service was shoddy temporarily to set in the improvements.

However, I would start the game with normal ping, then 5 minutes into the game my ping would shoot up to 1200. Then it would stabilize and go back to normal for 5min. Then shoot up again. Then I would normally disconnect for 2 min, reconnect and my ping was fine. Then it shot up again to 1200 a few minutes later.

Although a ping checker would be nice, it's not always evident before the start of a game when someone will get a massive ping spike.

Invisible19986 votes

Then play a game such as a normal or aram before going into ranked this is about ranked where that can cost a game. If you go straight into a ranked without checking your ping or warming up then you should not be allowed into a scene where its meant to be taken seriously

exxpose11 votes

{quoted}

Then play a game such as a normal or aram before going into ranked this is about ranked where that can cost a game. If you go straight into a ranked without checking your ping or warming up then you should not be allowed into a scene where its meant to be taken seriously

Yeah, the normal I played before that game I didn't have ping spikes.

Danksley2 votes

Honestly I wouldn't mind a requirement that a normal game or Aram is played <1hr before ranked.

Ice Weasel X4 votes

{quoted}

Although a ping checker would be nice, it's not always evident before the start of a game when someone will get a massive ping spike.

This. Just this week I was playing with some friends and had several games with no issues. Then one of them (after multiple games with no lag) started pinging his latency display. 2000ms+. Would a pre-game detection have caught that? No. He's a WiFi player, and heavy traffic through his access point introduced substantial lag to his connection mid-game.

LuroiTheUmbreon1 votes

I feel that. My friend has perfectly fine wifi, but sometimes after playing like 5 games in a row the sixth game will have massive ping spikes even though hes the only one using a device, hell even when hes the only one home and he has only league and discord on.

Who Fed Ru7 votes

Well we are asking for a ping check in client for years but Riot just doesn't does it for whatever reason.

Eedat2 votes

Because ping checks don't work how you think they do. Ping tests normally just send a few packets of data back and forth. Playing the game requires much, MUCH more data. It is common to see that a connection can support a few packets of data no problem and show a decent ping, but completely fail when more data is sent over it

Who Fed Ru1 votes

When I had worse internet, I used a third party ping checker and it was correct most of the time.

The rare case that your ping is fine in the ping checker but bad in game is when your connection can't keep up with the amount of data sent ingame, but for that to happen it has to be REALLY slow as even ingame there isn't much data sent and fort. A game of League usually takes less than 20 MB for the entire game, and the problem being that your connection can't keep up with a few kbs per second usually isn't the case.

Most of the time a bad ping can already be identified with a ping check of a few packets between the server and you. Anyway, it wouldn't hurt anyone to build in a warning if a ping of >100 was measured in lobby already.

Pika Fox7 votes

Yes, lets punish players for network issues outside of their control. Genius idea.

Bob the Toastr4 votes

But punishing 4 other teammates because someone with a bad connection just has to play ranked is alright?

If you've got network issues then just play normals.

Lauchmelder1 votes

Obligatory "What if":

What if my net is stable for 99% of the year and I just happened to get into that 1% AFTER I loaded into the game?

Bob the Toastr1 votes

IMO then that's not really your fault. I'm mainly talking about people with consistently bad ping.

For example, one game last year I had to leave in the middle of it because of a fire drill (I don't think it was ranked but that's beside the point). That was out of my control, so I don't see that as bad. However, if I had a consistently bad connection, like I did once upon a time, then I definitely wouldn't play ranked.

Pika Fox1 votes

Pray tell how i am to MAGICALLY determine when comshit is going to go full.... comshit?

You clearly dont understand network connections or how any of this works. Your complaining about things you do not understand.

AscendingHope4 votes

It's not someone's fault if they live in an area with horrible Internet

Invisible19986 votes

Then its up to them not to play ranked then

Jo0o5 votes

Bad internet meaning 90-150 ping isn’t their fault.

If they actually have 1000 ping, they shouldn’t be playing league.

Ecophile4 votes

1000 ping is not horrible internet, it is literally interrupted connection. It would also help the player experiencing the lag. Everyone would win with such a feature.

AscendingHope1 votes

I mean I have a friend who plays league and lives in an area without broadband internet and they really don't get the best ping at times when they try and play ranked or norms

Ecophile2 votes

What do you mean? To play in OCE someone here has like 400 ping. 1000 ping is caused by major interferences, not distance...

AscendingHope1 votes

My Friend lives in the US... they get high ping which sometimes spikes up to 1000 and they literally live by them self

Ecophile2 votes

[zombie-brand-clap]

Ok... And what is your point? Nobody can play with 1000 ping, sir.

Ice Weasel X1 votes

{quoted}

I mean I have a friend who plays league and lives in an area without broadband internet and they really don't get the best ping at times when they try and play ranked or norms

Even dialup connections can have fast ping results. They're small data packets that test call-and-response time, not sustained throughput.

Danksley1 votes

Only enable it for ranked. Problem solved.

Shono11 votes

{quoted}

It's not someone's fault if they live in an area with horrible Internet

It's their choice to queue up for a game and ruin it for the other 9 people tho

Bansheenoir2 votes

People with 1000+ ping should just get prison island treatment.

Ecophile1 votes

hhahahaha

DarukongSr1 votes

Definitely not bannable. But maybe preventable isn't a bad idea. If you have really awful ping while trying to start a game, you should be automatically prevented from joining a game

Danksley1 votes

Yep. Mandatory ping test against game server during lobby. Average above 250 or X% dropped packets and you get a forced dodge.

nuclearwarpotato1 votes

Why don't we take it a step further and make it a permanent ban if your internet cuts out during a game.

nGio1 votes

I'll see your high ping test, and raise you a hardware stress test. 9 people waiting 5 minutes for someone's flip phone to load a decade old game shouldn't happen. These people should be queued with other people playing on gaming toasters. Someone's ping could be a spiking abnormality, but a wooden piece of shit using 20 year old tech has no place in civilized society. Do I believe in segregation? Of course not. But do I believe that people trying to game on an Intel 4004 should be smashed into the bowels of hell? Abso-fucking-lutely

Eleshakai1 votes

Given some of your responses to people... what you're saying is that the system should make a person wait 45 minutes while it runs a full game length continuous ping to a person's computer before allowing them to queue for ranked.

Because anything short of that is not going to really weed out much. And even if it DID that, there's still the chance they are stable for 45 minutes, then at minute 55 something happens.

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