Studies show that gamers who lash out at women tend to be shitty at the game they're playing.
you just read the article and didn't really look into the study, didn't you?...
because it's filled to the brim with flaws.
http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0131613
the first big red flag comes in the first sentence:
Gender inequality and sexist behaviour is prevalent in almost all workplaces and rampant in online environments.
already here are they just assuming this to be the case.
the problem with it, is that they already have the conclusion they want and this becomes even more clear later...
Three Xbox LIVE (XBL) accounts were created and assigned to a respective experimental manipulation: control, male, and female. The control condition simply played in matches of Halo 3 as one normally would; however, this condition did not use the real-time voice channel to communicate with other players, and as a result, was not further analyzed here.
they just ignored the control, which not only is the basis of the experiment but also what you are gonna need if you want to repeat it.
in order for a study to be trustworthy does it need to have been run several times with close, if not, the same outcome, so this raises 2 other problems with the study.
1: they don't tell us how many games they ran the control in total.
2: because they didn't include the control, can they run this test as many times they want and get a different result.
We played a total of 163 games of Halo 3 in the two manipulations. We stopped at 163 as this is a substantial time effort. Data could not be analyzed during the experiment as the transcripts needed to be transcribed. Of the 163 games, 82 were in the female manipulation and 81 were in the male manipulation and players only spoke within 102 of the games. A total of 189 players spoke in these 102 games; all of them were male.
so they played 163 games (82 female, 81 male) once and then didn't run the experiment again.
hmm...wonder why it would be 163 games and they didn't run it again...almost like they where trying to get a certain conclusion and just let the simulation run untill they had the outcome they wanted...
...and this is just scratching the surface of the study, throughout the whole thing are they just thowing assumptions, like we saw in the beginning but let me just give another exsample:
This is not to say that women did not play, just that they did not speak. This does, however, reinforce the fact that women are entering a very male dominated environment.
"got hat all idea who the players are but lets just assume they are female, because you can't prove otherwise"...
the study is a joke and whoever made it should feel bad.