Share your solutions to reduce toxicity and griefing!
EDIT: The fact that this thread gets down voted should tell Riot that the current atmosphere is real problem that need to be solved. If player is trying to do something to help the company to make the game more enjoyable for players and gets downvoted -> That is real toxicity.
Hi!
I have been thinking lately how the community and riot could reduce the toxicity and griefing in this great game.I want to hear the players thoughts and other suggestions to do this. I strongly believe and hope the will is there to finally tackle the issue head on and start healing the playerbase. League is awesome game but it would be so much more awesome if we players together would really push for the change for better.
So I want to collect a list of suggestions, bad and good, so we maybe would get Riots attention and help them to help us. If you suggest a solution (seriously) I will edit it into end of this post.
My own suggestions (some may not be good, some have issues, but they are ideas nonetheless):
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Give players only 2 (or so) reports per week, this way the amount of reports riot gets will decrease drastically and possibly enable them to dig deeper why the report was made and act accordingly.
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If player gets banned, he will get "toxic" logo in front of his username. Any player who finds himself in the same team with toxic player is free to dodge without dodge penalty. Toxic logo reset after 6 months if no further bans were applied.- Tie accounts to phone number (no prepaids). This way you only have one main account and if you get ban you get all accounts banned.
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Getting banned will reduce your LP gain and increase LP loss.
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Make it possible to votekick a player from game. resulting 4v5 game, the amount of money the kicked player had is divided for remaining players.
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Tie accounts to phone number (no prepaids). This way you only have one main account and if you get ban you get all accounts banned.
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Getting banned will reduce your LP gain and increase LP loss.
Thank you for caring, lets do this people!
Suggestions from players:
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Instead of banning people for typing you should ban people who run it down mid, int, and actually ruin the game in a way that can't be solved by the click of a button.
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Use the account share ai to understand trolling and inting
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Educate people on what is actually griefing and when is it not.
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Add a friendly alert when recent behavior has been problematic but insufficient to trigger a punishment. With luck this makes people take a second look at how they're behaving before they get punished.
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Add the same friendly reminders when a player has been recently punished, decreasing in frequency over time. With luck this helps people remember to watch their behavior post-punishment as well.
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Remove the punishment confirmation pop-up, but add a place on your private profile where you can see the number of punishments your reports added to. Update it weekly so you can't tell when a particular player was punished. This should help people remember that the system is working. Consider adding a seasonal reward for accuracy in reporting toxic behavior, so that players aren't encouraged to simply spam reports to see the number rise.
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Equalize win/loss XP a bit more, and either let First Win of the Day stack up to 2-3, or change it to a mission to Win 1 game or Play 2 games where you place at least 3 wards. This takes some of the feeling of loss out of only having time for 1-2 games and being on a loss streak, which should reduce frustration.
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Should adjust QOS for queues so toxic players play less because they just aren't getting in as many games. should actually encourage team players rather than punish them.