No room for "newbs"?

MTG Mana Chicken··9 votes·908 views

So a constant thing I come across when playing 5v5 is the inability for some people to accept "newbs". By "newbs" I mean people who aren't "perfect" at the game. They have flaws. They aren't "new" per say just not as experienced as most people. Instead of offering advice as to how someone can improve, they yell and curse at them about "sucking" and then report them for feeding. This happened to me just recently where I tried to do bot lane with Master Yi. I've done it before with a moderate amount of success but this case I was against an Ashe and a Bard. So LOTS of slowing effects + ranged attacks. Early game was NOT kind to me. My support was a Thresh that pretty much just stayed back and cast maybe 1 spell and then runs, then blames me for feeding and says Yi is ONLY meant for jung (I partially agree with him but you can use any character anywhere with some skill). I got fed up because he was dragging the other team into this conversation so I tried defending myself but I ended up getting a warning after the game ended because he apparently reported me for harrasment. How the heck does that work??? He and half the other team starts yelling and cursing at me and I get the warning??? This tells me that the report system is automatic. And that if someone gets enough reports, they get an autmatic warning, reguardless if its justified or not. Do the admins not look at these on a case by case basis? I mean I'm sure they do if someone gets a TON of reports but are the reports fully auto? Anyways I digress. My point of this thread is this: PLEASE respect your teammates and your opponents. Yes there is a 5v5 bot version but honest to god that gets too easy after a while. Eventually you have to upgrade to going against other people but its hard to do that when players aren't accepting of "newbs".

17 Comments

AJStarhiker7 votes
  1. The pop-up warning is simply an alert that you've gotten a spike in reports. It's not a warning you're about to get a chat ban or anything.

  2. The best thing you can do if you run into someone like that is to mute them so you don't have to see the abuse, report them after the game, and then wait a few minutes before starting the next game to avoid seeing that player again.

  3. Don't let yourself get dragged down to their level. I can't count the number of people I've seen get restrictions because they were "Just defending themselves". In every case, what the player said back was also abusive. All that does if force the other three teammates to deal with two arguing players instead of one loudmouthed troll.

  4. Don't call for reports. Only one report is needed to flag the game and announcing/asking for reports is considered harassment. The game you mentioned, that had the argument move into /all chat, I would bet you both were reported.

Bottom line, you are responsible for your own behavior, regardless of experience. Thresh was in the wrong for how he treated you. Your mistake was letting him provoke you into an argument.

Tell him "Knock it off" once. After that, mute, report, and forget him.

MTG Mana Chicken1 votes

You can mute? How?

LGBTCute1 votes

There is a little "speaker" box next to everyone's portrait. Press Tab or the O key - it's right above the Trinket slot. You can click that to mute people. You can also type "/mute all" or "/mute [player name]".

Just a word of warning. Even if you say absolutely nothing in chat, you can still be reported for offensive language. The report system is automated, and it doesn't verify the accuracy of reports.

Unfortunately, the report system is broken - it's just another tool unfriendly players use to harass their teammates with. Don't take it personally. I recommend you try to find friends to play games with as often as possible. In solo Q just mute people.

SmokedAlmonds1 votes

{quoted}

Just a word of warning. Even if you say absolutely nothing in chat, you can still be reported for offensive language. The report system is automated, and it doesn't verify the accuracy of reports.

This is mostly false. It is automated but it isn't just counting reports. The only thing reports do is trigger the automated system to parse your chat and judge it for toxicity. If nothing is found then the report is thrown out and the person who reported has the value of their future reports lowered.

LGBTCute1 votes

No, this is entirely true. You can receive "offensive language" notifications during games where you are 100% silent. There may be no further consequences, but you will still receive the notification.

SmokedAlmonds1 votes

{quoted}

No, this is entirely true. You can receive "offensive language" notifications during games where you are 100% silent. There may be no further consequences, but you will still receive the notification.

You can get warnings like that, but those warnings are handed out before reports are validated. Punishments are not.

LGBTCute1 votes

True, but the punishments are based on the frequency you receive reports. Play the game long enough, and eventually you will hit a losing streak in a role that tends to be a blame target (like a jungler - people LOVE to report their junglers when they lose).

Eventually you will accumulate enough reports that the automated system will start handing out punishments.

SmokedAlmonds1 votes

{quoted}

True, but the punishments are based on the frequency you receive reports. Play the game long enough, and eventually you will hit a losing streak in a role that tends to be a blame target (like a jungler - people LOVE to report their junglers when they lose).

Eventually you will accumulate enough reports that the automated system will start handing out punishments.

That is incorrect. Well, it is based on frequency but you seem to have a misunderstanding of what that means. Frequency is how often something happens not just the number of times it has happened. I think the word you were looking for is quantity which would be incorrect.

Playing longer does not effect this unless your history is being frequently negative. It is not just do 10 things over the course of your accounts existence and get punished, could be over 1 week could be over 5 years.

But again it is only valid reports, not just any reports you happen to receive. The only thing reports do is trigger reviews of your behavior. No matter how many reports it is, 1 or 1 billion, if nothing is found, nothing will happen. If someone reports their jungler because they lost there are only 2 things that can happen. The reporters future reports will be devalued and the jungler could possibly get a warning popup because those are handed out before reports are validated(I hate that warnings work this way).

LGBTCute1 votes

"frequently negative" in this case can mean you lost a few games in a row.

The point is the system hands out "warnings" for behavior that does not exist, like "offensive language" even if you never speak in chat (which I don't).

A losing streak can accumulate multiple reports on your account. How is a report considered "valid" if a silent person is reported for using offensive language?

More to the point: Why don't the warnings just say "Hey you lost a game in Solo Q. Be careful doing that, or you could get punished." Every game I lose when I see one of those pop up, it's like an extra kick in the teeth. Losing a game is NOT in violation of the summoner's code, and being told that is after a Solo Q defeat is... not doing anything to reduce toxicity.

How can anyone trust an automated system that can't tell the difference between "offensive language" and "complete silence"?

Before this system, I knew that, at the very least, I wouldn't have to deal with toxic players once the game was over. Now, even after the game is over, they can harass me by clicking the "revenge button" and increasing the chance that I might someday hit a big losing streak on a new champion or something and lose my account.

Jubbinaut2 votes

{quoted}

"frequently negative" in this case can mean you lost a few games in a row.

That's one definition of "negative." However, Almonds was referring to negative behavior - a different usage of the word.

The point is the system hands out "warnings" for behavior that does not exist, like "offensive language" even if you never speak in chat (which I don't).

This is true. Those warnings are based exclusively on recent reports, and are in no way validated.

A losing streak can accumulate multiple reports on your account. How is a report considered "valid" if a silent person is reported for using offensive language?

It's not. That's his point. There is a system that reviews the logs and games to determine the validity of reports. If the reports are deemed invalid, the case is ignored (or Pardoned).

More to the point: Why don't the warnings just say "Hey you lost a game in Solo Q. Be careful doing that, or you could get punished." Every game I lose when I see one of those pop up, it's like an extra kick in the teeth. Losing a game is NOT in violation of the summoner's code, and being told that is after a Solo Q defeat is... not doing anything to reduce toxicity.

Because you don't get the warnings for losing a game. You get them for being reported.

How can anyone trust an automated system that can't tell the difference between "offensive language" and "complete silence"?

To reiterate what was stated: reports are not validated for warnings. This is because warnings have no actual effect on your account.

Before this system, I knew that, at the very least, I wouldn't have to deal with toxic players once the game was over. Now, even after the game is over, they can harass me by clicking the "revenge button" and increasing the chance that I might someday hit a big losing streak on a new champion or something and lose my account.

Losing games isn't punishable. You will not lose your account because you have a few lost games. Or even a lot of lost games. You could have a 1% win-rate, and not be banned - so long as you aren't actively trying to lose.

Jubbinaut4 votes

{quoted}

Hit tab, and next to each player name, there should be a chat bubble icon. Click on that to mute the player. You can also type /mute playername into chat.

It's worth noting that the Mute function only applies in-game, so you will be able to see their post-game chat. If this is a concern, you can use the /block command (same structure as /mute).

Additionally, some players have hard-to-spell names. In that case, you can use their champion name. So, to use the example in your OP above, you could type either of these:

/mute @Thresh /block @Thresh

MTG Mana Chicken3 votes

Thanks guys.

DazedOnlooker3 votes

/mute @Thresh /block @Thresh

I never knew that this type of block/mute was possible, i always have a difficult time muting just one guy if his name is jibberish, so no words can describe how happy i am to see that this method exists. xD

AJStarhiker3 votes

Hit tab, and next to each player name, there should be a chat bubble icon. Click on that to mute the player. You can also type /mute playername into chat.

Good luck, and I hope your experiences improve.

Hyper10sion1 votes

I run into elitist diamonds and golds all the time. I am in bronze, and some refuse to gank for me or something like that purely based on my rank. It disgusts me, and whenever someone brings my rank into an argument I am filled with intense rage. That is like thinking you're better for being taller, or are better at drinking or something like that. I almost prefer the toxic Bronze 5s than the holier than thou elitist pricks i find in gold 2

JARmates1 votes

[{quoted}](name=MTG Mana Chicken,realm=NA,application-id=ZGEFLEUQ,discussion-id=LK43fATz,comment-id=,timestamp=2015-11-23T21:41:39.023+0000)

So a constant thing I come across when playing 5v5 is the inability for some people to accept "newbs". By "newbs" I mean people who aren't "perfect" at the game. They have flaws. They aren't "new" per say just not as experienced as most people. Instead of offering advice as to how someone can improve, they yell and curse at them about "sucking" and then report them for feeding. This happened to me just recently where I tried to do bot lane with Master Yi. I've done it before with a moderate amount of success but this case I was against an Ashe and a Bard. So LOTS of slowing effects + ranged attacks. Early game was NOT kind to me. My support was a Thresh that pretty much just stayed back and cast maybe 1 spell and then runs, then blames me for feeding and says Yi is ONLY meant for jung (I partially agree with him but you can use any character anywhere with some skill). I got fed up because he was dragging the other team into this conversation so I tried defending myself but I ended up getting a warning after the game ended because he apparently reported me for harrasment. How the heck does that work??? He and half the other team starts yelling and cursing at me and I get the warning??? This tells me that the report system is automatic. And that if someone gets enough reports, they get an autmatic warning, reguardless if its justified or not. Do the admins not look at these on a case by case basis? I mean I'm sure they do if someone gets a TON of reports but are the reports fully auto? Anyways I digress. My point of this thread is this: PLEASE respect your teammates and your opponents. Yes there is a 5v5 bot version but honest to god that gets too easy after a while. Eventually you have to upgrade to going against other people but its hard to do that when players aren't accepting of "newbs".

I'm one of the few that actually help people but once again people like myself are the minority unfortuantely. Keep your head up!

Lu7GxFdkYz1 votes

well sorry I would yell at you to if you were yi bottom as well. I've never ever seen that before. and you should of told thresh to do his job and throw his chain

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