AFKs, 4v5's and LP Loss (Easy Fix)

Sidicious·11/8/2015, 9:25:12 PM·2 votes·461 views

If "a player" "disconnects" before the game starts and never "returns" --> Loss Negated / Winner Still receives LP

If "a player" "AFKs" for x > 75% of the game --> Loss Negated / Winner Still receives LP

Comment: Losing LP because you got setup with a 4 vs. 5 from the start of the game is absolutely unacceptable. Quite pathetic that this hasn't been done already.

6 Comments

o Maui o11/8/2015, 10:02:09 PM1 votes
  1. This can negatively affect ranked balance by handing out LP without a corresponding loss in LP from other players.

  2. This can negatively affect ranked balance by having a duo in which one member will disconnect from a bad matchup to save his partner's LP.

  3. This can negatively affect player experience by increasing the amount of AFKs and 4v5 situations as players do their best to game the situation to minimize LP loss/maximize LP gain at the cost of in-game performance.

  4. This can negatively affect player experience by creating incentives for toxic players to harass teammates in an attempt to get them to go AFK.

elduris11/8/2015, 10:03:36 PM1 votes

This can be easily abused by a duo with ill intentions so I doubt something like this will ever be implemented.

o Maui o11/9/2015, 12:51:45 AM1 votes

Ideas like this have come up dozens of time before; the reasons I've listed are the reasons Riot is reluctant to consider LP forgiveness for AFKs.