Punished by report poll

PrimeWraith··2 votes·424 views

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6 Comments

Deep Terror Nami9 votes

You only get a notification of punishment when your report is the last straw which triggers the review. Since it takes a lot more than one game to trigger reviews of reported matches, the majority of reports will never result in this notification.

However, as long as the reports are accurate they will contribute to triggering a review later if the person is consistently negative and being reported for it.

PrimeWraith2 votes

oh thank you I did not know this

scazzman2 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=ZGEFLEUQ,discussion-id=4Uz7qdyN,comment-id=0000,timestamp=2016-11-07T04:48:11.694+0000)

You only get a notification of punishment when your report is the last straw which triggers the review. Since it takes a lot more than one game to trigger reviews of reported matches, the majority of reports will never result in this notification.

However, as long as the reports are accurate they will contribute to triggering a review later if the person is consistently negative and being reported for it.

i honestly feel like riot should eliminate the concept of report weight, and treat EVERY report as legitimate. because it doesnt really do anything other than make it harder for subtle toxics evading the system to get caught

Deep Terror Nami2 votes

because it doesnt really do anything

Here, read these;

http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/thyXbjo1-just-want-to-know-what-exactly-triggered-a-perma-ban-here?comment=0000000000000000000000000001

http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/MIBGEN1J-the-issue-with-the-behaviour-system-is-that-it-is-too-black-and-white?comment=0005

Basically, the system learns what the community is ok and not ok with based on our reports, and punishes based on that. It does not just hand out punishment willy nilly based on how many reports a player received, which is why reports need to be weighted according to the community's values.

scazzman1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=ZGEFLEUQ,discussion-id=4Uz7qdyN,comment-id=000000010000,timestamp=2016-11-07T06:10:44.005+0000)

Here, read these;

http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/thyXbjo1-just-want-to-know-what-exactly-triggered-a-perma-ban-here?comment=0000000000000000000000000001

http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/MIBGEN1J-the-issue-with-the-behaviour-system-is-that-it-is-too-black-and-white?comment=0005

Basically, the system learns what the community is ok and not ok with based on our reports, and punishes based on that. It does not just hand out punishment willy nilly based on how many reports a player received, which is why reports need to be weighted according to the community's values.

thats not what im saying. I'm saying that even though i agree with you that false reports should be ignored. however it should not affect the false reporter's legitimate reports. this small change would make it easier to catch people just passive aggressive enough to fly under the radar. the other reason is it would eliminate the one scenario where asking for reports is valid. a person reporting legitimately. but having a low report score. or thinking they have a low report score

OnlyYouCanHearMe2 votes

I've never actually seen a popup from the IFS saying that someone I reported was punished. And for a while, that was disheartening, since I honestly thought it meant that Riot didn't care about the harassment reports. And then I saw one of Nami's replies xD And it really does make perfect sense. Enough people come here and post screenshots showing the pop-ups, so we know that Riot does actually give out punishments. I'm okay with never seeing the actual act of punishment occur, as long as we get periodic reminders that it does happen.

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