rewarding good players
for being a player that isn't consistently toxic, you get rewarded a 4-ip win boost.
That's it? 4 games? ~145ip, 580ip for being good. That's like... not even 4 first wins of the day... Not even 2 champs...
Why not give a permanent 5% ip boost that can be removed if the player becomes too toxic? 4-win ip boost seems like an uninspired way to reward players for being good. Or even give players coupons for RP, skins, or runes.
Or periodically give "exclusive" sales for good players (95% of players, pretty exclusive, right?, but still). Then again, this last point kind of alienates the toxic players from the community, which could be bad.