Statistics Mod

Rantahu··2 votes·607 views

I know grabbing "data from the player’s actual game client" isn't allowed when it comes to making third party mods/apps., but if the data was just being used for a record so the player can find areas to improvement in would it be fair? Somthing similar to what Dota 2 did with the compendium when it had the ability to track the EXP and Gold Earned in a given time frame for you favorite hero.

It doesn't bring much of advantage in-game. It just an awareness for players to keep track and self improve for later games.

It really doesn't make or break a game. It's just like have someone watching your stats and writing done every minute or so how much gold/exp your earn.

3 Comments

ploki1221 votes

If it's scraping, it's not allowed. What you can do however is present your needs on the api forum and they will try to accomodate you. Chances of getting the feature is higher if you present them with the reasoning behind the need. If the reasoning is solid, you will often get support which makes the demand weigh more.

Rantahu1 votes

True. I just started to develop an web app with the api and really wanted this feature, but currently the api doesn't allow it.

Using only the api for development makes all apps have the same features. I guess the only way to stand out is how you deliver it.

ploki1222 votes

Well, technically, OP.GG/lolking presented the same data the old match history did, but they did so much more extensively and in a much better format. So sometimes, presentation alone goes a long way.

Otherwise, I don't think that all apps will end up the same.You could very well make an app that simply gauges the average DPS of a champion based on his level, skillset, items, runes and masteries, and allow you to compare 2+ different builds, highlighting the max/mins for each datas, and so on.

You could have an app that simply works as an extended roster, where users can design items/champions and viewers can save them. The best entries are preserved, while old ones are erased. All you need to do is stock a path toward an image and a json block, so the server-side requirements are fairly low. This would lead to a seamless environment where you can see official stuff and fan creations alike.

You could otherwise develop a plugin that associates a dragon-server image to each user, allowing you extended boards/forums icons (in-game abilities and the like, but if you precise limits, you could emulate Rioters' pictures.

Even with very limited datas, the possible results are nearly infinite.

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