Philosophy behind the new leavebuster
As much as I agree a teammate leaving a game can be frustrating, I am actually concerned about the way Riot is dealing with the whole issue.
First of all, the punishment system in place is purely there to punish people to teach them a lesson. Anybody saying otherwise isn't aware of the large pool of people playing the game (refuting the argument: "By punishing people with a bad behavior, we won't play with them again).
Personally, I don't believe in the "teaching a lesson" philosophy. However, it has shown some results throughout history in various real life situations, so I don't deny it's efficiency. This thread isn't about this.
I am making this thread to talk about an issue related to it. As a big player of League (1 to 5 games a day, everyday), I spend an enormous ammount of time on the rift. So of course, as nothing is perfect, I'll sometimes experience a technical issue (3 times last month according to the riot employee I've had the pleasure of chatting with for a few days via e-mails). That's roughly 4% of my games, I had to disconnect. Yet, everytime I came back and did my best to salvage the 4v5 I left behind. Thus, showing an intention of playing, and not simply showing bad behaviors.
However, I was still put in a lower queue. I can wait out that time: simply turn on youtube or my favorite TV show and here I am telling my team if they don't let me fill I'll afk. The problem I have with this, is that I was punished, not for my intentions, but rather on situations I have no power over (unless you tell me I can guarantee my ISP to never have a hick up). It is extremely frightening Riot has came down to this: punishing "criminals" and "innocents" alike because on their logs they show similar behaviors. It would be simple to adjust the leavebuster so it doesn't punish people coming back to play, yet they haven't put that function in. Which tells me it's working the way they intended to. In Riot's mind, it is perfectly acceptable to punish people with no ill intent in a quest to punish those with one.
On a side note, people with ill intents sit at the fountain and walk around while watching youtube videos to avoid such consequences (most of the time). I doubt Riot isn't aware of that, but it seems like it doesn't matter.
Last thing, when I came back to play a few days ago and had a 20 minutes queue, it put me in an extremely bad mood (being punished unfairly is extremely irritating to me), thus causing me to be extremely displeasant with my teammates. This system isn't providing us with a leaver-free environment (they find ways to avoid it as I've explained above), it's creating an unhealthy community based off blind punishment for the bad and good alike.
In the end, it is a terrible system.