Damage Over Time Consistency
Could we get some consistency in DOT tooltips? Some of them, such as
Malzahar's Malefic Visions and Nether Grasp tell you the total damage done over time. Whereas
Morgana's Tormented Soil tells you the damage per second (per half-second).
Swain is a great example of a champion with both types of tooltips in one kit. Torment goes the "total damage" route, and Decrepify goes "damage per second". But, Decrepify is then awesome for having a second part of the tooltip that gives TOTAL damage. Personally, I'd like for all Damage Over Time tooltips to be like Decrepify. The damage per second style undersells the ability a little, but sometimes you want to know, "Yes, this will do 200 damage in two seconds."