[{quoted}](name=Lord of Vendetta,realm=NA,application-id=cIfEodbz,discussion-id=wdTljnY2,comment-id=00000000,timestamp=2015-09-16T14:47:41.887+0000)
I'm forced to play ranked in my main account because normals matchmaking just sucks so much, it's like challenger player velkoz get matched with a level 5 yi against silvers, level 15s, golds and a level 25
you should only be matched with ppl of your level no matter skill because runes and masteries do matter
You are matched based on having a 50% chance to win. If you are facing people higher level its because they are worse. Level has no correlation to skill, it is a grind wall.
The problem you are running into is that normals and ranked are completely separate. If someone hits 30 and goes straight to ranked their normal MMR stays shitty while they gain their skill in ranked. So they are bronze/silver MMR in normal, but they rise to w/e ranked. So whenever they do come back to normals they crush until they play enough games for their normal MMR to rise. I dont really know what the solution to that is. Maybe when they do the soft reset for ranked they should do something to set your normal MMR to an average between your normal MMR and ranked MMR.
As for the game changes, well thats life. People and things evolve differently over time. Sometimes they- go in different directions. There are plenty of non competitive ways including normals and other modes that are considered less serious. The game didn't become more competitive because riot sold out or because of esports. It got more competitive because that's what people want. That may not be what you want, but sometimes you just have to part ways. I played WoW for something like 8 years and I loved it, probably more than I will ever love another game. But by the end I found myself hating the game around me. I stuck around longer than I should have. Mostly for loyalty to my guild, but also some nostalgia. Ultimately I quit not because of the changes they made, but rather the goals behind them. The playerbase shifted to be much more casual over the years and so that is the direction the game went.
That said, I don't feel like the spirit of the game has changed much since I started near the end of season one. Id say right now the biggest thing that effects my enjoyment is how many champions I like are strong. You lose a lot as you play a game longer because everything becomes normal. That champion or w/e that got you so excited when it was new becomes the standard. Attrition is common, if not inevitable. The fact that you are feeling this after years not days, weeks, or months says a lot.