ARAM needs bigger summoner's platform

DarkMoonbunny·10/20/2013, 5:35:17 AM·2 votes·425 views

Hiya! I just want to say, this will be my first post I have done since I have played League of Legends. I hope others can help get this out so that just a few, if not a large amount, of good players can enjoy the game, like I do. -^_^-

Ever since ARAM has been release, I see myself playing that more than anything. But, I can't help to think its just another way for non-sportsmanlike players to be able to grief other even more.

My main problem is not that it can be one-sided most of the times, not that some champs seem to have the advantage on the map or any other thing you can think to complain about. It's the fact that when the game is pretty much over in the first 10mins of the game, the winning team wants to stall their win and camp the opposing team as much as they can on the summoner's platform before the minions win it for them.

I've had some pretty bad games where the enemy teams have been very disrespectful. And I am sure plenty of others can say the same a hundred times over...

All I am asking is that the summoner's platform is pushed back further or expanded to the point where people who have had this problem, or will have this problem, of others camping them, will not have to stress and want to try to do the same to others creating an endless cycle of grief in most cases.

In my opinion, this little fix/adjustment I am suggesting could only be a positive against people who do this to others, which make our gaming experience that much more unpleasant, then it can already get from negativity.

5 Comments

Space Bum10/20/2013, 11:36:17 AM1 votes

This could better be resolved with a shorter surrender. Aram as fast as it can be could benefit from a 10min surrender limit.

Zielmann10/20/2013, 2:04:47 PM1 votes

It is much better than it was in the first rendition of the map. Few things can reach you now with your opponent outside laser range. That is, if you tuck yourself in the far back of the platform. At that point, pretty much only globals, nid spears, lux, and ziggs q can reach you. I'm probably forgetting something else, but the point is that not every champion can reach you.

But I understand the frustration with the tactic. Though I will say I've seen games turn around and actually end up lost by the team that's putzing around instead of finishing the game. It's very rare, but it does happen.

What I had envisioned for an ARAM map, before we knew they were even going to do it, was something with two summoning platforms completely separated from the rest of the map. You would spawn there and be able to shop. And when you're ready to leave, you walk forward to a one-way teleporter, which warps you to an area behind your nexus, and then you can go on your way. This would have inherently solved the spawn camping issue, because a team could choose to just now warp to the lane.