Haven't played for 7 months, halp!

Great Sausage·5/16/2015, 5:14:44 PM·1 votes·366 views

Hey duders.

Just finished a 7 month tour which left me unable to play any League (sadface here). Now I've watched one or two streams and realized.. I didn't even have a chance to play before the SR remake happened, and I feel.. lost.

If it wouldn't be too much to ask, before I blindly jump back into the pits of hell, what are some of the changes we've seen? I realize this is kind of a vague way of asking for help, and for sure it's an endless list of changes but.. Any pointers would be well appreciated.

Many thanks, Kina.

3 Comments

Mayor Stubbs5/16/2015, 5:21:08 PM3 votes

The biggest changes are the jungle imo. Basically whatever camp you smite gives you a different buff (wolves = vision ward thingy// double golems= a stun every 6th attack // Gromp (old big wraith) = a DOT on your auto attacks // Raptors (old four wraiths near red buff) = you can see sight wards). Also depending what jungle item you buy changes how your smite works (you also get two stacks of smite). For example, if you get the blue jungle item, you can smite players reducing their movement speed by 20%. I would read these on your own. Aside from that, the meta is still pretty similar. It's currently like a "tanky meta" so most teams go for beefy champs. Common bans// strong champs currently are hecarim, gragas (jungle), sejuani, cho gath, and a few others. Largely in part to the new jungle item "cinderhulk" allowing full tanks to do reasonable damage.

Thats pretty much the big changes that I can think of. Couple item changes, black cleaver was recently changed and is prety good now. New 120 AP item called lucians echo you can check out.

edit: oh also running smite on top laner is pretty common currently because they build the "skirmishers sabre - cinderhulk" which lets their smite "reduces damage taken by the target you have smited by 20%" which makes them very strong in lane and not really possible to duel with. (in case you see this)

Akeydel5/16/2015, 5:50:28 PM2 votes

New Champs: Bard-AP Roaming Support RekSai-Strong Counter-Jungler Kalista- Hyper-mobile ADC Major champ updates (entire kits): Ashe, Ryze, Sion, Tristana, Zilean. Important Changes off the top of my head: Ahri Q gives movespeed while its out Singed fling onto his slow area roots the enemy Talon Lost his silence, now its a 99% slow Veigar stun has a warning period for the enemy

New item item 3285 adds a first-spell burst, it is very good on most APC's. New item item 3071 adds Rage passive to armor shred, and it is very good on most AD bruisers. New item item 3751 turns a jungle enchantment into Sunfire Cape, and it is very good on Tanks.

Towers, death timers, stat scaling, and mana regen were all changed kind a LOT.

Also, this won't directly impact your games, but competitive picks have become a lot more diverse (Urgot was even pick/ban for a while), and there has been a lot of experimentation in general.

Great Sausage5/16/2015, 7:04:53 PM1 votes

Guys, that's perfect. Exactly the type of feedback I was looking for.

Thanks a lot summoners.