Riot, have you ever considered making a "daily's" feature?

ThaDilDOZER·8/25/2014, 6:02:56 PM·27 votes·6,752 views

I'm not sure if this is the right board for this, but hey; it is a miscellaneous suggestion. I read all the time that summoners are frustrated with the rate at which people earn IP. I understand that decisions are made in a way that you probably want to sell more IP boosts rather then just giving away free IP, but what if you gave the chance for players to earn extra amounts of ip instead? Hearthstone (and probably many other games) have daily quests that allow for improved in game currency gain. I really enjoy the first win of the day bonus, and it is a pretty hefty bonus, but it only lasts for one win. In some cases, players will get on and play until they obtain their first win, then promptly get off because they feel the ip gain isnt worth the effort put into 1~ hour games. This system does reward players for coming back, but it does not reward players for staying on. So I ask, why not offer a feature that rewards people for consistent play throughout the day? It could be general things like " get 5 kills" or "get 5 assists" and these could offer small ip bonuses. I feel a system like this would reward players for returning every day to play, but also give them a reason to play longer each day. I think a system like this could also open up a way to really reward players for good in game behavior such as "go 5 days without being reported" or in game quests that promote teamwork like " participate in 5 dragon fights." I understand that these systems could be cataclysmic to implement given how archaic alot of the League code is, but it may be something worth looking into.

TL;DR Riot please offer some more chances to get IP ty

81 Comments

Ryster8/26/2014, 3:54:25 AM14 votes

I like the concept of "achievements" for league, things that could offer small IP bonuses, or maybe even special icons for doing some of the achievements.

That being said, anything that involves enticing people to play differently than just wanting to win, should not be allowed. "Hit 5 Ashe Ultimate arrows at a range of 2000 or more." would cause every Ashe to play differently at first to get that achievement and could lead to losing a game.

Achievements I would enjoy seeing: (numbers may vary obviously)

  • Win 5,10,50,100 games with (insert champion).
  • Play as (insert champion) 5,10,50,100 times.
  • Win 10,50,100,500,1000 games on (insert game mode).
  • Play 5,10,50,100 games with at least 1 friend.
  • Obtain a win streak of 3,5,10,15. (debatable... could lead to purposeful feeding to make the streak easier to obtain.)

Daily Quests:

  • Win a game with (insert champion).
  • Win a game on (insert game mode).
  • Play a game with a friend.

Stuff like this, for me, would encourage me to play nonstop until I completed them all. Possibly at each small interval, reward 50-500 IP depending on the difficulty, then possibly an Icon at the highest tier. Great way for people to get icons for their favorite champ and show it off.

My opinion, thoughts?

RiotRiot Baconhawk8/26/2014, 3:37:02 AM10 votes

This is really interesting. I've personally discussed this a good bit and would love to hear your ideas!

Caekie8/25/2014, 10:11:41 PM4 votes

the only issue i think would be that it would have to not be champion specific otherwise it may skew with play rates of certain champions and thus otherwise change gameplay. wouldn't want a katarina everygame if there was an achievement for "achieve 5 resets within 5 seconds of each other" or something.