New Champion Idea - Messen, the Spirit's Curse

Megafist12·12/22/2014, 6:43:32 PM·1 votes·455 views

(P) Death's Punishment After Messen kills an enemy champion, he punishes their souls to stay in the location they died for 120 seconds, revealing everything around it.

(Q) Soul Drain Cost: 90/100/110/120/130 Mana. Messen draws the energy of an enemy champion's soul, slowing them for 20/25/30/35/40% for 2 seconds, damaging them for 60/85/110/140/180 magic damage (+ 65% of his ability power), boosting Messen's movement speed for 5/10/15/20/25% for 2 seconds and healing him for 8% of his maximum health.

Cooldown: 8/7/6.5/6/5.

(W) Ghost Chain Cost: 40/50/60/70/80 Mana. Messen chains an enemy champion, which by reactivating he draws closer for a short distance, the further the enemy is, the closer Messen will pull them. If the enemy goes too far, the chain will break. Can be reactivated 3 times.

Cooldown: 18/17/16/15/14.

(E) Spirit Help Cost: 80/90/100/110/120 Mana. First Cast: Messen throws 4 spirits out, each dealing 15/25/40/65/80 magic damage (+ 10% of his ability power) to enemies, attaching on to the first enemy champion they encounter, enabling second cast.

Second Cast: Messen calls back the spirits, each dealing 10/15/25/40/65 magic damage (+ 10% of his ability power) on their way back to all enemies.

Cooldown: 16/15/14/13/12.

(R) Soul Fire Cost: 150/160/170 Mana. Fisrt Cast: Messen summons 3 souls to guide him for 10 seconds, each shielding him for 50/70/100 (+ 15% of his ability power).

Second Cast: Messen fires a soul, dealing 70/120/180 (+ 20% of his ability power), disabling the soul's shield. Can be cast 3 times.

Cooldown: 120/98/80.

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