Lag/Packet loss/click registering QQ...

TsunBaka·2/7/2015, 1:15:41 AM·1 votes·831 views

After 5.2, I've had a very interesting sort of lag. It's whenever I teamfight, or when there's a lot of champions nearby - if I'm alone it never happens. All the champion's sprites freeze up, and it gets stuck on an animation - so if you were pressing R on Lucian as the lag struck, you would freeze with that animation, same for autoattacking, casting etc - but... The game is still happening in real-time. So you can't see anyone auto attack, cast spells at all, yet health bars are dropping, you can see people moving (with their animation stuck) - and when people die you still see their sprite standing there with a empty hp bar. It's only after 20-40 seconds after a teamfight where I'm alone again does everything super fast forward in terms of animations (everything that happened in the teamfight, sounds, spell animations, all happen at once) and then I'm finally back in the present. I checked it on logsoflag and it showed consistent packet loss. http://logsoflag.com/#T20orvDeP7m[1] http://logsoflag.com/#OrcQyoBoBql[2] http://logsoflag.com/#c-Y3jzNMOMf[3] http://logsoflag.com/#HW7M0iXrdzz

I can barely play like this... every teamfight turns into un-readable chaos.

My net is fine for everything else... cry

1 Comments

UnfunnyClown3/5/2015, 7:32:26 PM1 votes

bump