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CLARITY improvement for the shop

Unreal Ed··3 votes·3,458 views

I've been thinking for a long time that all the stats in the game should have icons. The ones next to ur profile pic in the corner have icons, why not the rest? I know that almost all the time I spend too much time on the shop looking for a specific stat.

In the image, I added the stat icons on the left part of the shop. I think these would also belong well in the description of the item. I also added them to the character page, when you press C. (btw I just used items for those stats icons. They would obviously be new)

This should make it much faster and easier to find the items that you want. These icons improve the CLARITY of the game!

4 Comments

Ironclad Dragon1 votes

It's a bit of an image overload, but I like it.

Unreal Ed1 votes

**I **agree, but it's partially cause the icons I used are just bigger images meant for something larger. They are also all square. If I was designing the icons, i'd make them with colors that evoke what the stat is, and i'd use shapes to make them easily recognizable.

There's a reason MR is just a blue shield. I'd make, for example, health and mana regen the same icons as health and mana but with **a little green + **on top of it. Stuff like that (and maybe re-spacing the shop a bit) would make this much less visually overbearing.

TheKingDodo1 votes

for lifesteal you used item 3155 ? why not Thresh ? Also penetration technically doesn't increase damage, it's damage dealt (it'll play a role when it comes to damage reflection), also it's going to be really confusing when trying to explain penetration vs reduction to a newbie. And the order in which they are applied, etc. Riot's not going to spend that long explaining every mechanic in detail in game... plus it's going to be really troubling for newbies to learn this.

Unreal Ed1 votes

I used item 3155 cause it's the weapon with the most "drain" in its image. and it's also orange like vampiric scepter.

For penetration, um... sure? I didn't specifically talk about it, so I'm a bit confused why you mention it. Also the penetration vs reduction is still exactly as much of a problem with or without icons. So is the order they're applied in.

For newbies learning the icons, I think it actually will help. You'll see the icons in the shop next to the name of all of them, either on **item descriptions **or on the **filters **of the shop. The icons would **never replace **or not be paired with text.

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