Evelynn suggestion

Musty Garfunkel··3 votes·694 views

Make it so evelynn's reveal radius applies to stealth wards. If she walks close enough to a ward for it to be in her circle, evelynn should be revealed.

She should still get the eye indicator above her head to let her know that she's been revealed. The stealth ward should stay stealthed until someone uses a trinket on it, or someone places a vision ward nearby.

It always felt crappy going into the enemy jungle in stealth wondering if anyone could see me. The new vision rules have made stealth champions more fun for that reason(with the added benefit of making them stronger.) Evelynn's stealth is really unique, and It would be great for her to be able to keep it and still be viable.

4 Comments

GummyTurtlePvP3 votes

but thats the thing about eve, shes pretty weak but overall her passive makes her a good champion. if wards could just reveal her then wahts the point of her passive?

Musty Garfunkel1 votes

If champions can see her if she gets close, then what's the point of her passive? See how that's not really an argument?

Champions have their sight radius, and evelynn can be in that without being visible.

Her visibility is determined by how close she is to you. I am not saying that stealth wards should straight up reveal her. Obviously, that would mean that her passive was pointless. I am saying that they should reveal her, if she passes close enough to one for it to be in her 'reveal bubble.' Like I said in the OP.

Basically, I think evelynn's stealth should treat wards as champions when it comes to her visibility. That means she is visible to the enemy team when she gets close to one, and she is notified that she is visible to the enemy team while that happens.

The point of her passive is to be able to have freedom in choosing who you fight. Another reason for her passive is to make people's attempts to prepare for your ganks less effective. The wrong way to go with evelynn is to make it so her ganks aren't something you need to be prepared for.

Evelynn previously had counterplay because although you couldn't stop her from stealthing, she couldn't stop you from getting vision unless she or one of her teammates bought a vision ward theirself. Evelynn's passive has less counterplay now because she and her teammates can get rid of your vision wards for free. It has some counterplay in that she now has to take the time to destroy your ward instead of simply waiting for it to time out, and she has to leave stealth for a longer time if she wants to destroy your ward.

I can see how this could be a sort of awkward buff, wherein evelynn's team uses her like a ward detector, however, they would still have to use their trinkets or place a vision ward in order to destroy it. A possible limiter on it could be that evelynn is destealthed whenever a ward is responsible for revealing her.

Prof Gluttony2 votes

I agree wholeheartedly with this, due to the fact that it is rarely a game where there isn't a jungle Evelynn who just walks into a lane where it doesn't matter how much map awareness you have (or waste 100g and circumvent a gank at the cost of the ward and giving her the money) and devastates the lanes. If someone isn't properly warded, or she can avoid a ward, then she should be awarded by wrecking those lanes, but as is, you might as well toss out regular wards when you see an Evelynn jungler.

Teemo is another I like to reference when it comes to this change, but in the fact that he has gotten stronger and you see him more often, but only his mushrooms are stronger because of it, he is still super squishy and he can't blow your face up by appearing in your lane.

Starcall Casey1 votes

I Strongly Disagree with this Post. I feel Evelynn is really quite balanced. If a player is over extending at an allied tower, it's their own fault if an Evelynn comes out of nowhere. She doesn't have that much burst damage as other assaassins like Leblanc, Katarina or Fizz. but that's the point, with her kit and passive, she's meant to appear into a fight and do sustained damage. or at least that's how she's played.

To say Evelynn is not hard to find in a game is a lie, as it stands Evelynn has a 5.78% Pick rate.

My last statement is that Evelynn is a very balanced champ and Should be left as she is. The passive isn't "OP", you can easily see her if you place a pink ward somewhere along the river bushes or a lane bush where she most likely wont check.

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