10 ranked games today, 8 of them 4v5s

FawkesPhoenix··6 votes·1,450 views

what did I do to get so many trolls today? someone please tell me...

28 Comments

Knalxz6 votes

Well, to be fair just because you're in a 4v5 it doesn't mean those "teammates" are trolls.

To be fair to you, that doesn't mean that 8 4v5's isn't bullshit. btw I think what you're getting at here would be more powerful if you posted links of those games. IMO

NinjaToad994 votes

Plot twist, he was the AFK.

aLawfulFalafel1 votes

thats why EVRY game he plays has an AFK

FawkesPhoenix1 votes

I never afk, cause you know... I don't want my account banned :)

ShakySurgeon3 votes

Sadly this is just another day in Solo Q. Pre-Season or not. I've had MANY AFKer's in a row as well. Almost daily. Sometimes 2 in a single match. It's a shame how much of a slap on the wrists these people get. Because obviously despite reporting or any sort of punishment is clearly isn't enough and continuously ruins experiences for you, me, and many others out there trying to climb the ladder.

CJ Entus CoCoa2 votes

play normals now, people take normals 10x more serious than preseason

A Bad Ahri2 votes

play normals now, people take normals 10x more serious than preseason

"Hey man, calm down, not like it's ranked." "Idgaf, I wanna win"

Serious normals players in a nutshell

CJ Entus CoCoa1 votes

i play to win, i don't care if you're playing ap zed jungle if you wanna win. nobody in ranked cares to win anymore, i've played like 5 preseason games and all games people just don't care. supports not warding, top laners getting tp and never using it to gank, adc's just not even trying to kite. like, people lost all sense of winning when preseason came because it has no meaning anymore

Arch Sight2 votes

Yup the leaverbuster system isn't enough and that's because punishments can't stop someone from leaving or afk.

My Rematch system would work far better than Riot's leaverbuster system.

The leaverbuster system is archaic in thinking punishment will solve player's being unhappy about leaver's/afk's ruining their games. "Assigning blame and seeking punishment as a means to encourage change won't ever solve problems." Punishing player's after they leave/afk doesn't solve the problem of having a leaver/afk on a player's team in a match for 20mins until the surrender vote is allowed. Not being able to get a new match up of players to replace that afk/leaver immediately is the problem. It's the source of player's complaining about AFKs and leavers. The leaverbuster system can't detect grieffer's that farm exp, letting the other team win and it can't stop leaver's/afks from happening intentionally or not intentionally.

Intentional leaver's are determined to grief their own team or are determined to avoid a game they think is impossible to enjoy. They will do whatever it takes to avoid the system and get out of the game as quickly as possible which is letting the other side win while farming exp or leaving with smurf accounts with IP changes.

None intentional leaver's/afk's are regular folks that don't mean to harm their fellow player's on purpose but can't avoid doing so because of a unforeseen problem or bad service. No form of encouragement can make a player not disconnect or go afk from a unforeseen cause. The system is insulting these player's.

Player's who want to play Riot's game but know they have problems getting a match working range from people testing whether they have fixed the issue from reading a support ticket, and whether they just want to play even though they might have a problem.

If the player testing whether their fix didn't work has the problem again leaverbuster add's strikes to their account every time they fail to fix that problem. How does that encourage trying to fix it when the next time they attempt to do so may not have been the right fix for the problem?

The player that play's anyway with the likely chance of having a problem has those strikes and will likely stop trying to play the game entirely.

My new system idea will solve the main problem making the leaverbuster system obsolete.

It will automatically put the nine other player's who didn't disconnect into the matchmaker when a player disconnects with in 12mins of the start of the match. No game currency will be given out, it will not count towards any special bought items from the store within those 12mins of the start of the match, and the game will be wiped from ranked/normal match history. A instant clean slate.

Surrender vote will be available after that 12mins. 3 yes and 2 no will surrender the match. No votes will not matter.

There will be a player AFK vote system available. When the player's on the team reach a majority of votes the player within question of being afk will receive a notice that if not answered within 3 mins will prove that they are afk. If proven before 12 mins of the start of the game is up they will auto rematch except for the afk. No game currency will be given out, it will not count towards any special bought items from the store within those 12mins of the start of the match, and the game will be wiped from ranked/normal match history. A instant clean slate. This notice will use a random set of images with letter's or number's that the player has to find and input it into the notice in order to be cleared of being suspected of being afk. The notice will first show up as a none intrusive to gameplay, big long icon stating the player is suspected of being AFK above the player's champions interface. One's clicked will open a window within the game allowing them to clear it to prove they're not afk. Robot's cant read random images.

aLawfulFalafel1 votes

^^say this in 30 words or less or else TLDR

the internet is lazy sir

Arch Sight1 votes

{quoted} ^^say this in 30 words or less or else TLDR

the internet is lazy sir

Can't tldr or make a fool proof idea without a lot of words. Has to be explained thoroughly so Riot or anyone else who tries to implement the rematch system doesn't mess it up by allowing troll's make it useful to them instead of average player's.

Put my rematch system exactly as I explained and you'll notice how tolerable it is to deal with when trolls try to abuse it's functions to troll. If you find anything else that I didn't think of that they could abuse my system with tell me.

aLawfulFalafel1 votes

i like the idea of your system, however i believe it will still cause problems, lets say i have an hour and a half before i have to leave for work, plenty of time to enjoy a game, but then 10 minutes in the game restarts because of an afk on either team, 3 minutes go past before we start the next game (i now have an hour and 17 minutes before work) again someone decides to leave/afk and we restart, takes a few minutes before the game starts again and now my time limit before work is lessened once again, long story short i either end up not playing at all before work(bad way to start the day) or i get a game and it lasts 50 or so minutes and i have to leave for work so now im labelled the leaver and punished even though i made sure i had plenty of time before i started my game

also i think it wont change how many leaver/afks there are but instead how often your match will restart, if people know their teammates will just start a next game shortly after they leave they may even be more inclined to leave

i hope that a fix could be found so if im mistaken in any way or if u can find a fix to this problem id like to hear it

side note : i still think there should be a good guy queue where u can take over an afkers champ/role/lane and help that team out, good guy points from not afking many many games in a row and from joining the good guy queue could be accumulated to eventually trade in for small rewards. it would help the community help eachother and be less toxic , relief that a good guy showed up can help u be more positive right away and the good feeling the good guys get will make them more positive people, and positivity can spread like negativity just not quite as well, so i think focusing on making people more positive is one solution in the right direction

(sry i didnt fully read your idea last night)

Simbafluff2 votes

I love your "good guy queue" idea! I'm not sure how that could be implemented, but we certainly need more positivity in League

undEAdbUs1 votes

Same on EUNE. And this is not a day - this started with preseason.

Gorbache1 votes

I'm just curious, were all of them on your side or some of them on the enemy side?

FawkesPhoenix1 votes

On that day, it was all on my side... lol :p

Ariel the Cruel1 votes

Christmas break?

I forget, when does that start now?

Eleshakai1 votes

I'm curious as to what you did to antagonize them...

aLawfulFalafel1 votes

thats harsh, trolls dont need to be antagonized (all the time) nor is it for sure his fault XD

that being said,

what DID you do to antagonize them?

lol jk jk trolls are everywhere and we dont always realize when we are being the trolls ourselves

Eleshakai1 votes

{quoted} thats harsh, trolls dont need to be antagonized (all the time) nor is it for sure his fault XD

that being said,

what DID you do to antagonize them?

lol jk jk trolls are everywhere and we dont always realize when we are being the trolls ourselves

If he gets 'trolls' in 80% of his games, the most likely cause is the one common thread among all those games: Him.

aLawfulFalafel1 votes

most likely yes but not for sure, ive had days where my team always has either a feeder or an AFK, days where everyone is like 'its just a game' which i agree with but like any game we want to win, not play to maybe see what happens and maybe win, cuz if that was the case nobody would complain about feeders XD

FawkesPhoenix1 votes

It was only that day, lol...

And, I'm a girl, and I'm never toxic because I don't believe in it :)

FawkesPhoenix1 votes

I didn't do anything to them, when there are trolls on my team, I mute them and I try to help them no matter what, cause I play this game to win :)

Zen Fury1 votes

Punishments aren't harsh enough for ranked AFKs and leavers. You get one forgivable leave a day. After that, leave a game and everyone gets a lose forgiven except the leaver. They lose a rank, no caps. Silver 5 and you rage quit? Welcome to bronze. Leave 2 games, now your down two ranks and are banned from ranked play for 24 hours. Leave three games you're down three ranks and banned from rank for 2 days. Leave 4 games your down 4 ranks and banned from rank for a week. Leave 5 games, your rank is set to Bronze 5 0 LP and your banned from rank for a month. After that, whole game bans.

No one would want to leave a game if it's going to cost them a rank, and people who think ranked is no different than normals would soon find out that starting a game you know you're going to have to leave is going to have some painful repercussions for them. Also, people looking to purposefully tank their rank will see that it would simply not be worth it.

Eleshakai1 votes

[{quoted}](name=Zen Fury,realm=NA,application-id=cIfEodbz,discussion-id=eu2aUEIl,comment-id=0009,timestamp=2014-12-12T15:53:39.926+0000) Punishments aren't harsh enough for ranked AFKs and leavers. You get one forgivable leave a day. After that, leave a game and everyone gets a lose forgiven except the leaver. They lose a rank, no caps. Silver 5 and you rage quit? Welcome to bronze. Leave 2 games, now your down two ranks and are banned from ranked play for 24 hours. Leave three games you're down three ranks and banned from rank for 2 days. Leave 4 games your down 4 ranks and banned from rank for a week. Leave 5 games, your rank is set to Bronze 5 0 LP and your banned from rank for a month. After that, whole game bans.

No one would want to leave a game if it's going to cost them a rank, and people who think ranked is no different than normals would soon find out that starting a game you know you're going to have to leave is going to have some painful repercussions for them. Also, people looking to purposefully tank their rank will see that it would simply not be worth it.

If you managed a game, you'd have no customers. At all. Just sayin'.

Zen Fury1 votes

{quoted} If you managed a game, you'd have no customers. At all. Just sayin'.

Really? Let's look at that for a second.

There are two aspects of this game. First is what I would call the "casual" aspect of this game. This is essentially normals, where people just play to have fun. This is the equivalent of a pick up game of basketball. Hey, sometimes things happen and you have to leave a game. It's all cool. There's no rank riding on the line. It's casual. Of course, if you're habitually toxic, trolling, AFKing there should be penalties but the current scheme for that is mostly adequate for dealing with it.

The other aspect is the "competitive" aspect, a.k.a ranked. This is where it gets down to brass tacks. This isn't practice. This isn't casual. This is where you bring your A game. Not only are you supposed to play at your best, but you're also supposed to follow good rules of conduct. Insulting your teammates, the opposing team, or walking off the court or field in any school sport or professional sport earns you stiff punishments, up to and including being removed from the team. The same standard should apply here. If you're toxic, trolling, and rage quitting IN RANKED, you should be HARSHLY punished. Ranked should be about how you match up against other players, not which team is going to get a rager/quitter/AFK.

This game would have MORE customers if ranked was cleaned up. More people would end up playing ranked since decent people would be playing it instead of raging teens who seem to think that there should be no consequences to their actions.

Eleshakai1 votes

[{quoted}](name=Zen Fury,realm=NA,application-id=cIfEodbz,discussion-id=eu2aUEIl,comment-id=000900000000,timestamp=2014-12-12T18:18:35.143+0000) Really? Let's look at that for a second.

There are two aspects of this game. First is what I would call the "casual" aspect of this game. This is essentially normals, where people just play to have fun. This is the equivalent of a pick up game of basketball. Hey, sometimes things happen and you have to leave a game. It's all cool. There's no rank riding on the line. It's casual. Of course, if you're habitually toxic, trolling, AFKing there should be penalties but the current scheme for that is mostly adequate for dealing with it.

The other aspect is the "competitive" aspect, a.k.a ranked. This is where it gets down to brass tacks. This isn't practice. This isn't casual. This is where you bring your A game. Not only are you supposed to play at your best, but you're also supposed to follow good rules of conduct. Insulting your teammates, the opposing team, or walking off the court or field in any school sport or professional sport earns you stiff punishments, up to and including being removed from the team. The same standard should apply here. If you're toxic, trolling, and rage quitting IN RANKED, you should be HARSHLY punished. Ranked should be about how you match up against other players, not which team is going to get a rager/quitter/AFK.

This game would have MORE customers if ranked was cleaned up. More people would end up playing ranked since decent people would be playing it instead of raging teens who seem to think that there should be no consequences to their actions.

Not if they would get demoted over a power outage. I promise you, you'd have a tiny little hardcore playerbase if their rank was determined ENTIRELY by the stability of their internet(or your platform).

You're trying to create an idyllic world that doesn't exist, the same as Riot, only you're doing it to an absurd extreme. You'd essentially have a small core of people who live in the same city as your servers who play becuase anyone else would be too afraid that something outside of their control is going to cause them to lose an ENTIRE TIER. I have only ever dced like a handful of times in my entire life that weren't related to server issues, but I'd still be afraid because there's just too mcuh out there I can't control. Every hop past my router is a potential cause for me to lose an entire rank and that's just too big a risk. I'd never feel comfortable playing ranked.

If punishments were that severe, I promise... you'd have virtually no customers. I guarantee you, in fact. 100%, no question. You'd have no customers.

aLawfulFalafel1 votes

i have to agree, too much of a punishment means people will leave league and find another game to play, not to mention fixing the AFK problem should be across the board, not just in ranks, although u may view ranks as "the most important" queue to fix there are many LoLers that play TT or ARAM specifically and dont touch ranked at all yet they are here complaining as well, solving the AFK issue means solving it for EVERYONE

good guy queue / good guy reward points help the good guys stand out above the rest and give AFKs a reason to put up with a game that they feel wont be fun which is why they AFKd in the first place, giving people a reason is better than giving people a reason not to

and of course as mentioned above you dont wanna lose playerbase. LoL is one of the most highly played games around the world and its base is still growing, with your punishment system i can guarantee that would change and thats not in Ritos plan, especially since its a F2P game, im guesstimating that only 1% of players actually spend money and most of them wont spend over 100$ in their entire time playing, meaning (if im not mistaken) that Rito makes about 1$ for everyplayer EVER, not monthly, not annualy, EVER! thats pretty low considering games like COD cost each player 70$ to buy, the revenue changes drastically, so they will need their playerbase as large as possible and solutions that will fit EVERYONE!

'enter good guy queue and good guy points'

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