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[Idea] False Wards and Ward Jammers

The Whovian··3 votes·900 views

Okay so with the upcoming changes to wards I thought: why not give some ideas? as a full time support, these are some tools id like in my arsenal.

False ward: Lasts 3 minutes, Looks like a friendly stealth ward from both sides but can still be attacked and "seen" (stealthed appearance). 3 hit points (varying with upcoming changes) This ward would have tremendous late game application. When things have gone to a race to create vision, people wont notice this ward perhaps placed on baron, dragon (or elsewhere). This ward would eliminate the appearance of the fog of war for the enemy team. They will not actually be able to see whats there but it will look like they can. Jungle camps that are cleared will have "ghost" versions appear that immediately disappear when real vision takes place. This ward will also grant standard vision for allies. Combined with the trinket that lets you see wards you could easily place one of these over an enemy ward and destroy their war and they will be none the wiser (have fun Evelyn)I don't even own Evelyn in case that matters...

Ward Jammer: Lasts 1 minute, does not go stealth, has a unique look. 5 hit points. this "ward" will have great early mid and late game application. The idea of the "ward" is to prevent vision of other wards without the enemy noticing. For example, if you are looking to gank bot or top lane but the river brush is warded, you could place a Jammer at max range into the bush to prevent that vision. you might think: "but they will notice the missing vision!" actually the Jammer will work much like the false wards (above) and create false vision of the area, effectively making the area unwarded for one minute. When placed in a bush the ward immediately becomes jammed so a ward Jammer icon will not appear alarming enemies. Because the Jammer does not become stealthed, an opponent can destroy it by actually checking the area with their actual vision. The Jammer does not provide vision to allies, only false vision for enemies withing the radius of their placed ward. this would combine well with the trinket that allows you to see wards for some tricky tactics.

If you liked this Idea check out my other Idea post. Just change you filter to "best" and scroll about 10-15 posts down or use the link below. Please tell me what you think and what I should edit.

My other poast: http://community.na.leagueoflegends.com/c/ideas/KkOI6k08-idea-personalized-champion-tabs-in-champion-select

5 Comments

Thahrin1 votes

Neat idea, I think these could make a great addition to the ward types, and would make for some interesting gameplay

ArisenHero1 votes

It's also possible, however, that it will hurt the vision game by making wards obsolete; thus, discouraging the support from warding at all and just buying false wards. i.e false ward > vision ward.

The Whovian1 votes

False wards would be more expensive than regular wards, and would not cancel other wards meaning if the enemy has a ward where a false ward is, they will still have vision of the area. (unless there is also a Jammer) also because the enemy can see a false ward (disguised as a friendly stealth ward) they can attempt an auto attack on it. If it hits it's a fake :)

In addition, false wards also grant vision over an area just like stealth wards, again at a higher cost though, coinciding with the new changes, everyone will have to ward next season due to ward limits, and some wards that have different applications couldn't hurt.

Throwing a 1 minute Jammer over the wall at baron could allow for a quick baron, or false warding baron could make the enemies think its warded by a teammate of theirs and would have to ask around.

Zielmann1 votes

So, the Sweeper trinket?

Reveals and disables nearby invisible units (including Wards) for a short time.

This is pretty much exactly what you're trying to accomplish with these. The difference, and reason why they way Riot has it planned is better? The trinkets are free and don't take up an item slot in your inventory. If we suddenly have 4 different ward types to buy, supports will be stuck with needing to spend their money on these things. It basically would just put supports right back to where they have been, only they're buying a wider variety of wards and vision tools.

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