Skin subscription idea.

Xintoyourbase·2/2/2015, 8:47:10 PM·4 votes·603 views

So auidble has an interesting idea, once a month you get a token which you can redeem for any book. I'm wondering if league could do something similar with skins. So here's what I'm suggesting, an appeal to more moderate spenders like myself. I don't like paying 10 dollars for a single skin, so I stopped buying skins except for champions that I REALLY enjoy. I do own ultimate skins, but I really find paying 20 dollars for a single skin to be a bit ridiculous, I could buy breakfast for a week or a tank of gas for that much. My general sort of idea would be a monthly subscription, you pay like 15 bucks a month and you get all the skins that come out on each patch. Alternatively, you get a token once a week that you can exchange for a skin of your choice.
Here's what you can't do, you can't make this game pay to play, or pay to win. But you can get more stable cash flow out of a model like this. Stable cash flow could mean more skins per patch, higher quality skins per patch and you could also expand the range of your servers which would result in better ping. If you put in a non-intrusive subscription model, I think you could grow this game. I relinquish my rights to this idea. I'm more interested in this community growing than I am in the size of my cash pile. Additional edit: You might be able to take a bite out of the botting problem if you give the new champions to subscribers as the champions come out. By making IP a bit less valuable you decrease the incentive to farm IP.

2 Comments

TeemoJenkins2/2/2015, 8:49:29 PM3 votes

I like it. Like a loot crate; some months is awesome, some months meh, but it's always fun to get the crate.

Time Lady Kait2/2/2015, 9:24:50 PM2 votes

I'd definitely take part in this!