Draven nerf?
Draven
is a huge bully early game with his spinning axes. If you take a couple of hits from those, you're down to half health and forced to back off. I've come up with an idea to make it so that catching the spinning axes is rewarded more and he isn't impossible to fight against at level 1.
The extra damage that the spinning axes do could be based off of how many spinning axes he's caught in a row. So, for example, spinning axes does 10/20/30/50/100 extra damage plus 5/10/20/30/50 times the number of axes he's caught in a row. Of course, those numbers wouldn't work because it makes him really easy to fight early game since that doesn't give him much damage.