Can we keep nerfing top graves?
the sustain and clear in his kit is extremely toxic to just lane health. your combining loads of things from the most toxic champions in the game into and then riot is like "arr fuck it lets give him speacial treament on everything" firstly that shotgun should have no fucking healing what so ever. something that one shots people should not one shot heal himself as well. 2. need to nerf his mana pool. if you play 2 v 2 / 1 v 1 on pwn win. you really do understand how broken this is even playing someyhting manaless and ranged the graves will out sustain you which is extreme bullshit like he should have 300 mana at level 1 and each spell cost 100 with like 2 regen a second. because atm a graves qing every wave without fail and being full hp 24/7 is just so toxic and badly designed. Like jungle graves it makes sense but its just so unfair like if your a melee champ wtf are you meant to do? herp de derp i went next to graves so every bullet hits me and he heals 700+ a shot. with deaths dance and a stupid keystone. and last thing i want to mention is just the statics.. you know the only 2 champions with a +50% winrate vs graves? darius with 54.2 and riven with 51.7 after that every other champion goes from 50 to a 35% winrate vs him other lanes like darius have a fair list where about half the champs have a good winrate vs him and half dont. his winrate vs 5 he is weak again quinn 41:28 swain 39.55 kled 45.85 kennen 45.77 kayle 44.32 darius winrate vs 5 he is strong against chogath 64.39 nasus 60 vladimir 62.62 poppy 59.01 garen 52.76
do you see what i mean? and its the same with every champion in the game... expect graves... seriously something needs to be done about this stupid tank leech shit. its a better
then 