MMR should be removed completely

lexiaoming8·1/7/2017, 2:21:51 AM·1 votes·434 views

The mmr system is just a huge load of fucking crap. A players rating is based of the number of matches he wins, not how skilled the player is? Rito please, if someone loses mmr because someone else is trolling, does that mean the other player who got stuck with the feeder is a even worse player due to the fact that HE or SHE lost the match? And besides, you can't measure the skill of a player just based of another four players performance in the game hindering the first player? Anyways I know there are many flaws in this little short rant of mine, but please just respond to this.

1 Comments

Deep Terror Nami1/7/2017, 2:26:45 AM1 votes

I'm not going to say that there is absolutely no compromise to somehow reduce the damage trolls/afk's do to their teammate's LP/MMR, but you can't just base it on the individual's performance for this reason;

{quoted}

It's been brought up. The concern we have with anything that modifies LP gain/loss that isn't 'your team won/didn't win' is that it can distort player behavior in game at the expense of their team. At present if you're trying to maximize your odds of gaining LP the best thing you can do is whatever increases your team's chances of winning the most. If you add LP incentives to personal champion grades however you end up with some situations where players are encouraged to try and maximize their grade at the expense of their team. That leads to cases like players refusing to defend because they think the game's already over and they don't want to get any more deaths, players farming to try and increase their CS for grade purposes instead of just winning the game, players going for repeated kills on weak enemy champs instead of just taking an objective etc.