The Honor System needs to include this!
Hello everyone,
Today I'd like to give some reasons as to why Riot (more specifically, Riot Lyte), should make an addition to the Honor system. Please note, I'm not talking anything revolutionary or something!
First of all, the honor system works currently so that:
- People that don't honor much get more "valuable" honors
- Playing with strangers and being honored by them is more valuable than being honored by friends
However, I think something else needs to be added to this too. People that are "highly honored" should have a heavier weight, or value, with whomever they give honor to. This is because positive players should be more inclined to recognize and reward other positive players. However, I will acknowledge this brings up the issue of nepotism (in which positive players try to abuse their "power" and honor their friends more often). But I don't see this as an issue since giving honor to friends is already "degrading one's own value of his or her own honor points".
I'd love to hear people's feedback on this!
Edit: In addition, I think that playing with certain friends should allow the "honor ratio requirement" to be more lax because then that person would be invariably punished by just playing with his or her friends! This is especially important since Riot just started the Party Rewards system, and so that'll become an "honor trap" in which people won't be able to gain honor or their honor will decay!