Loss Forgiveness for Ranked

Mr Terminator99··18 votes·1,726 views

There should be loss forgiveness in ranked if your team has a afk person, and i mean afk the entire game. Was just in my series and lost both matches because I had an afk in them, and lost plenty of LP due to both losses. Its really just frustrating that I get to my series only to lose and have to climb back up again. And again. And again. Riot, please do something about this, im tired of having to constantly fight my way up, only to get no reward for it. :(

And what I meant by loss forgiveness, i mean don't make the losing team with the afker lose so much LP from it, like make them lose about half of it, so that they won't have to struggle so much to climb back up.

26 Comments

JoshTheLobster8 votes

Or they could just do what Dota does and save everyone time by just when one person DCs after 5 minutes, the rest of the team can leave and the guy that does DC is the only person that loses MMR

GroundRuleDouble2 votes

I missed that part (considering I was replying to this and a very similar but turns out slightly different post). My apologies. This can be abused by someone AFKing because they have a bad team comp, don't match up well against the other team, etc.

GroundRuleDouble1 votes

If you start losing, you just convince one person to go AFK. Imagine duo queuing with someone that doesn't care about their rank. If you win, great. If you lose, just have that person go AFK to Band-Aid your loss. Anything like this would just get abused.

LordDarkshayde5 votes

OP said people that are afk for the entire match. Not as a way to get someone to leave to Band-Aid a loss. Like those that don't ever connect from the very beginning. I don't see that sort of thing being abused.

The Aqua Snake2 votes

{quoted}

If you start losing, you just convince one person to go AFK. Imagine duo queuing with someone that doesn't care about their rank. If you win, great. If you lose, just have that person go AFK to Band-Aid your loss. Anything like this would just get abused.

Good luck convincing someone.

If you are duo- queuing, and your friend goes AFK, then you BOTH get punished.

Problem solved.

In case someone says; "But what if my friend always has internet issues huh?"

Then you should duo queue with someone more reliable.

FreeLanternRides2 votes

why is it that every damn time some one comes up with an idea to lessen the blow in ranked due to some bull shit that happens in the games some one is their to say that it will be abused things have to be tried before any one can tell if it will be truly abused or not it is working for dota so i see no issue with it working on league and they could obviously tell if someone was doing this to "band aid" their loss and they could be permanently banned so it would greatly reduce the likely hood of that happening because in order to play ranked you need to get to level thirty which does take some time so please allow things to be attempted before you instantly jump to conclusions that it would be abused

BLU Medic1 votes

Sure, if it's someone who never actually connects. Or maybe doesn't connect until 20-25 minutes in, because sometimes people will do that, randomly connect when the game is almost over.

afmghost1 votes

I once lost a provisional because I was the only player on my team who was connected. No, I am not exaggerating. It was a 1v5 and I got the rear end of the deal. I had 4 wins and 3 losses in seven of my provisionals. The other 3 had afks and troll feeders. I also saw a post made by riot that said that there is no such thing as elo hell. While I admire how bold they are for denying its existence, many of my ranked games prove that they could not be any more wrong.

phirestarter1 votes

Riot creates special player accounts which it then places on your team when you get to promos in order to test your skillz. They are designed to look like real players, but are actually just fake troll accounts.

item 3113

Example Fake Riot Troll Account: http://matchhistory.na.leagueoflegends.com/en/#match-history/NA1/216133446

You should be able to carry even if all four of your teammates are afk all game. Think of all that extra cs you don't have to share with four other people!

summoner 31

Jubbinaut1 votes

Do you actually have any evidence of that claim? Because a random afk troll's match history just... isn't evidence.

Especially not when it hasn't had a match since January (according to op.gg).

phirestarter1 votes

If a Riot AFK Bot is not available due to heavy demand, Riot will crash the client of the players you are matched with instead, then it will immediately start the game so that the player is gone for the first portion.

Jubbinaut1 votes

And do you have any evidence of that claim?

Or am I simply supposed to take your word for it?

phirestarter1 votes

Statistical Probability is my evidence.

Jubbinaut1 votes

Can you be more specific?

phirestarter1 votes

Sure, of course:

So statistically a non-promo game in bronze has on average a 30-50% probability of containing an full game AFK troll.

For example, today's games contained 3 full game length repeated AFK trolls which I have both blocked and reported previously, but which magically are matched up with me again, even though the tier contains allegedly hundreds of thousands of players.

When taking promos this percentage increases to 50-90% probability depending on demand for those accounts.

Also, don't forget the 2-3 games in the following tier. If Riot did not have an AFK troll bot to place into your promos, and could not successfully crash a fellow players account for long enough to derail your game, it will place them as they become available in your very next matches, so that you will be quickly demoted back down.

I hope that explains it. Let me know if you have any further questions.

Jubbinaut1 votes

{quoted}

Sure, of course:

So statistically a non-promo game in bronze has on average a 30-50% probability of containing an full game AFK troll.

Based on what data?

When taking promos this percentage increases to 50-90% probability depending on demand for those accounts.

Again, based on what data?

Also, don't forget the 2-3 games in the following tier. If Riot did not have an AFK troll bot to place into your promos, and could not successfully crash a fellow players account for long enough to derail your game, it will place them as they become available in your very next matches, so that you will be quickly demoted back down.

What benefit does this offer to Riot?

phirestarter1 votes

What benefit does this offer to Riot?

Hmmm.... perhaps this picture will help you understand:

http://i.imgur.com/LmSHPGn.jpg

The carrot is the tier promotion that the hapless league player will never get...

Jubbinaut1 votes

Not really. I understand your metaphor - they're dangling the carrot of promotion in front of you. But it doesn't really answer the core of my question: what do they get out of it?

And I also notice you ignored my other questions as well. Which is unfortunate, as I was more interested in those than in the "motive" question.

Rawrbot50001 votes

What happens when you get to the top? It's the struggle that keep players playing. Win 1 lose 3, win 1 all those losses feel whipped away. Players on top get bored find a new game to "master" or simply move on to the next big thing like checkpoint accomplished, moving on. Deterring players from advancement means they can spend more time putting out skins and less time worrying about content, bug fixes, or simple mechanic fixes toward the fairness of the game.

Jubbinaut1 votes

Really? you had to dig up a 7-month old thread? Okay, sure, why not:

{quoted}

What happens when you get to the top?

To the very top? You fight to keep your place - demotions from Challenger tier happen on a daily basis (if I recall correctly). It's a whole different ball-game, there.

It's the struggle that keep players playing.

I'd believe you, except that - as it turns out - most players don't play Ranked. So that struggle to gain rank is pretty meaningless to them, and yet they keep playing.

Win 1 lose 3, win 1 all those losses feel whipped away. Players on top get bored find a new game to "master" or simply move on to the next big thing like checkpoint accomplished, moving on. Deterring players from advancement means they can spend more time putting out skins and less time worrying about content, bug fixes, or simple mechanic fixes toward the fairness of the game.

And yet they issue bug-fixes pretty much constantly, release balance fixes every couple of weeks, release new champions regularly (often faster than most players can get used to them!), and rework old champions on a fairly consistent time-table. Seems to me they aren't shorting those teams in the slightest.

And, again, let's recall that most players don't play Ranked, so even if they were artificially preventing players from advancing (which would basically kill the game if it was ever proven - not to mention destroy faith in the company itself), it wouldn't matter to the majority of players - who would still demand big fixes, mechanic fixes, and new content (champions/reworks/game-modes, etc). So... wouldn't really help them there, anyway.

Rawrbot50001 votes

{quoted}

Really? you had to dig up a 7-month old thread? Okay, sure, why not:

To the very top? You fight to keep your place - demotions from Challenger tier happen on a daily basis (if I recall correctly). It's a whole different ball-game, there.

I'd believe you, except that - as it turns out - most players don't play Ranked. So that struggle to gain rank is pretty meaningless to them, and yet they keep playing.

And yet they issue bug-fixes pretty much constantly, release balance fixes every couple of weeks, release new champions regularly (often faster than most players can get used to them!), and rework old champions on a fairly consistent time-table. Seems to me they aren't shorting those teams in the slightest.

And, again, let's recall that most players don't play Ranked, so even if they were artificially preventing players from advancing (which would basically kill the game if it was ever proven - not to mention destroy faith in the company itself), it wouldn't matter to the majority of players - who would still demand big fixes, mechanic fixes, and new content (champions/reworks/game-modes, etc). So... wouldn't really help them there, anyway.

Where are you getting this "most players don't play ranked"? Throwing out words like "most" with nothing to back it up takes away from the weight of what you are saying.

Jubbinaut1 votes

{quoted}

Where are you getting this "most players don't play ranked"? Throwing out words like "most" with nothing to back it up takes away from the weight of what you are saying.

I got it from RiotLyte, who's been saying it for quite some time now.

Rawrbot50001 votes

0 statistical analysis though, no numbers just "most" need actual evidence not just opinion based streams of thought.

Private Snafu1 votes

At least I had 3v5 in my last match, mind you I was reconnecting for 70% of the match. Our other player got reconnecting the whole entire game then got leaver. (Not his fault) It went well, we only surrendered as soon as we could.

Lugg1 votes

It shows in the final screen the person's name in red if they are afk for too long. That should be an automatic loss forgiven. If you manage to pull off a win 4v5, you should get double LP for the game.

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