What champion skills would have to change visually for a cinematic?
After watching the new cinematic and seeing that they changed Ahri's charm, it reminded me of how they also changed Garen's spin in the last video. So I was thinking to myself, what other skills would they need to change drastically to get it to fit in a cinematic format. What skills do you guys think would need to change to fit a cinematic experience?
- I personally think Thresh's flay without the AoE indication would just look like a basic attack, so I'd imagine it would look more like he is trying to trip the enemy with his chain.
- Zilean's time bombs would be a bit weird just floating over someone's head, I'm not sure how they would fix that. Nor would it make sense for someone who doesn't know his mechanics to see his bomb explode and have another one sitting there ticking away anew.
- Also Riven's AoE stun would look a bit awkward in movie format, I can see the runes forming from her, but no idea how to indicate that it would cause someone to be disabled for a moment.
So feel free to debate about other skills in the game that would need to be changed to fit inside a cinematic.