The Yasuo Rule (inc rage and QQ)
Almost all players will agree with the hidden "Yasuo Rule" in the game that says a cheese champion only performs well on the other team. Several champions follow the Yasuo rule, and they all have a common theme: they have a shitty character design. Kits with way too many options, Plat Elo achieving button-mash-spam skill floors (of course these champs have insanely high skill ceilings), and outplay potential with little to no counter play. Examples include Tryndamere, Yasuo, Zed, and Riven. But for some reason, Riot absolutely loves champions like this, and continues to spam create unoriginal skins to attract several players to playing champs like this. Have you played ranked, Riot skin designers? When's the last time you were happy with a one trick Yasuo player on your team? It's no fun for anyone. I vote let's stop making skins for characters that have gotten 13 new skins in the past two months (that was a hyperbole, don't freak out), and let's make skins for characters who seldom see new skins. Zac and Reksai are great examples, they've been released for years now and have two skins each.
Conclusion/TLDR: Riot, please put some thought and effort into your skins. Don't release 800 skins a week just to bring in cash flow.![]()