HotS stability vs LoL stability
HotS is in alpha and I've never encounted a bug on it.
LoL has been out for years and half of the time my game crashes immediately when the loading screen starts, on a freshly formatted hard drive.
Hmm...
HotS is in alpha and I've never encounted a bug on it.
LoL has been out for years and half of the time my game crashes immediately when the loading screen starts, on a freshly formatted hard drive.
Hmm...
LoL has been out for years and half of the time my game crashes immediately when the loading screen starts, on a freshly formatted hard drive.
Riot can't fix your crappy hardware, or make sure you keep your drivers up to date.
Just wait for HotS public beta or release; Blizzard servers are always overwhelmed and unstable.
Blizzard V Riot. No seriously, blizzard is just overall better because they have the money and the knowhow to deal with such things, not to mention they are constantly in pursuit of quality (before you mention WoW, don't until WoD).
Riot, on the other hand, only has this game as far as I can tell from their site. And while it's a great game, they seem to only have a small team, especially in the development department. They just don't have the behemoth resources and experience of Blizzard. If HotS overtakes League, i'm probably going to switch. If it doesn't...meh.
Maybe because Blizzard has a clue what they're doing? Everyone at Riot is criminally incompetent.
its probably because the server is outdated, i'm not sure if they changed it over the years or not but theres really something wrong when you have 1 person lagging everygame.
League is going through rapid changes for season 5 there are bound to be some mishaps, no company is perfect. I am sure within 2 years of HotS people will be complaining about the same thing. HotS has x amount of bugs/crashes over 2 years but X moba is in alpha and I have run into no problems. You can't compare the experience of a game that has been out for a couple months to one that has been out for years.