I think Riot should find a way to better the server connections with AT&T-Uverse users

AustinTheGreat1·4/6/2016, 7:02:23 PM·6 votes·747 views
Watch MortiferArceus's League of Legends video: #Tilt #AT&T-UVERSE #literaltrash At&t can stop trying to throw my league games please #RiotPlease please help those poor souls on AT&T... - Plays.tv

For this to happen in any game is really unreasonable, given that they weren't on the same router. I don't know the proper terminology for it, but AT&T-Uverse's connections to the NA League server is sub-par at best for anyone to play competitively. For them to disconnect 3 times in such a close game is ridiculous. Added Notes: I just want Riot to be aware that this is an issue for a good bit of NA users since 15.8 million households use AT&T as an internet provider. If just 1 in every 4 houses has someone who plays League of Legends 15.8 / 4 = 3.95 million people who disconnect from League at one given time. I also got the numbers from AT&T's own website. (https://www.att.com/Common/about_us/pdf/att_btn.pdf)

[zombie-brand-facepalm]

1 Comments

Micbran4/6/2016, 8:27:56 PM1 votes

Yes please.