Ranked Play and Individual Ranking

Eman Renommus1·1/19/2014, 8:25:51 AM·1 votes·557 views
   I love this game a lot. win, lose, or draw (lol draw wtf :D). However, it pains when i'm playing ranked and I lose. I understand that losing is apart of the game and I accept losing with open arms but when its not my fault that I lost... I suffer for it. I lost LP I get ranked down, its almost impossible to get ranked up, all because i get: inexperienced players, trollers, afk's, ect. I have many a solutions to these problems and I shall tell you them.
   First and foremost: your ranking. Don't you find it annoying when you lose a game because of something that was out of your control? well it happens all the time in ranked... you know, the game mode thats for the best players (or at least decent). For this reason I strongly suggest that we changed the way you get ranked in League. Why not base it off your individual skill? Not the skill of your teammates. This can apply to both losing and winning, if someone is complete trash and they have a good team then they will almost always win. Also what if your a really good player but your teammates are bad then what do you do? You get a lose and you suffer even though it's not entirely your fault. 
   Second is afk's: I read a very interesting post on this that solves the problem beautifully I forgot the post but it talked of having a popup after the game (if you had an afk) that would ask the opposing team (the one without an afk) to either forgive them for the lose or not. This would mean that you don't lose any LP nor do you gain any either ( of corse the other team would still receive LP)
    As for trollers... what can you do really? Perhaps have the same pop up from the afk. 

I thank you for reading my post and hope to have much feed back on what you think should be done, or problems that my post has.

Sincerely, A concerned summoner Ashe

4 Comments

Red Strike01/19/2014, 8:39:18 PM3 votes

The issue with basing it off of individual skill and performance is how is that going to be judged? you can't really use KDA because a support might go 1\7\14 and that is a good game where 1\7\14 is a terrible KDA for APC or ADC

Eman Renommus11/20/2014, 9:00:51 PM1 votes

-Red Strike0 I agree, it is something that would be quite hard to do however if we were to base it off MMR or ELO then we wouldn't have to base it off kda's. Also a fix for support perhaps having assist count as like 2/3 of a kill or maybe 1/2 of a kill because if your doing good a support you will go like 0/3/15, that would be like 7/3.

Eman Renommus11/21/2014, 2:24:35 AM1 votes
  1. Ranking up is based off wins and LP not your MMR specifically.
  2. How is it not a solution? As a support my goal is to SUPPORT my team to a victory. I'm not trying to degrade the support in anyway.
  3. I agree with your statement about selfish play and the likes. You actually just solved that problem in your comment in where you take into account objectives and overall team play.
  4. Now, as for the formula to do this... I have no idea, however I'm sure that the developers and programmers could easily find a way.
  5. "It already is based off of MMR" you don't need the "of" in that sentence it's unnecessary.

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