Riot buys Radical and cancels Rising Thunder?!?! Thoughts on a new fighting game for Riot Games!

Chill Pill·3/13/2016, 6:46:32 AM·1 votes·1,093 views

Okay so by now we all heard the news, Riot bought Radical Entertainment and this has sparked a new idea into the heads of many LoL fans, "OOOUUUU a League of Legends fighting game!" and this is my twist on it!

   Okay so first things first, game-play. Since it's the Radical we could expect something along the lines of Street Fighter. (personally I'm more of a Tekken fan, but this is fine too) You could have  your normal fighting genre game modes, which include; Arcade, verses, training and of course Online, both casual and competitive. It would be nice if they also had "king of the room" (not sure what they are called) lobby's like in most other fighting games in both casual and competitive alike. There might be some other core features missing, but that's not to important.    

  So pay-model, I'd_ like_ to see a free to play model with a free Champion pool (I don't expect to see ALL 100+ Champions, but I have an idea that I will explain later)  and loads of cosmetic items, which are  of course behind a pay wall to make some money but also making it really easy to just pick up and play, with out having to brake the bank. It would also be nice if the items were Individual and work on a system kinda like Tekken/Dota. Obviously you can by "sets" or make your own through the system previously mentioned. It would also be cool if they add a random drop now and again. As well as something like cases in CS:GO, where you have less expensive ones with single items or more expensive ones with full sets. Maybe have these items vary form Champ to Champ and/or have generic ones that all Champs can have, but make these less common.

Okay time for that explanation. This is the vision that will make this _somewhat _ unique.  A **FULLY** customized character!! So how this will work and where you can use it. When you start the game you can make _YOUR OWN CHAMP!_ Like in MMO's but a bit more in depth than your everyday MMO. As for your command list you can use a template form the fighting style you picked or copy a current Champion command list. But this is where things get interesting, what if a Champion you want to play isn't in the game? Well this is where you can pick a command list of **_ALL_** the Champions that are in the League of Legends universe (within reason of course) And **BOOM**  you have and plethora of options and play styles. And there will be competitive playlist for these charters only!   

Here are a few names I JUST came up with "Champs Bash" "Clash of Champs" Kappa "League Fighter" "League or Alive" "League of legends Fighting Arena"

This is just off the top of my head I'd like to know what you guys think!!

2 Comments

Terozu3/13/2016, 7:08:58 AM2 votes

Dude, yourshful thinking is nice, but no we will not be getting customizable fighting game characters, go play Fighter maker if you want that kind of fighting game.

The Hummus Genie3/13/2016, 4:12:47 PM1 votes

Honestly, I do agree with some of the points there (cosmetics, cases, etc.), but the ''Make your Own Champion'' gimmick is absolutely not going to work. Why? Because if you want to play a LoL fighting game, you want to play a LoL fighting game. The reason Smash Bros. Can have custom characters is because they have Miis, which is already a ''character'' in the Nintendo universe. The whole ''My champion isn't in the game'' issue wouldn't exist, because Riot constantly updates their games, and would add new characters every patch (just like the League beta back in the day).

Overall, I would love to see a LoL fighting game, but I think you fanboyed a bit too hard in your concept.