Why Report if the Tribunal is Down?
Why report someone whose feeding or trolling or who is toxic if the tribunal is down and has been down for what seems like forever?
Why report someone whose feeding or trolling or who is toxic if the tribunal is down and has been down for what seems like forever?
Because the fact that no humans judge you doesn't mean you don't get judged. Never heard about those thousands of chat restricted people?
Yea but that still doesn't keep them from feeding/trolling and being toxic. Yes you can block them on chat but how does that prevent them from being a bad team player? And if the tribunal is down, how are they being taken care of if other honest players can't pass judgement on there misbehaving?
There are a handful of systems in place to address these things. Leaverbuster is still active for afks (and was recently made significantly stricter). There's a chat-detection algorithm working in conjunction with human oversight to address verbal toxicity. And then there's the Escalated Ban system, which specifically addresses "extreme toxicity" - death threats, hate speech, intentional feeding, and griefing/trolling.
It's true that there's no players passing judgement, but Rioters are handling that, and they tend to be rather less lenient than we were.
See I didn't know all of that, and although that does sound like Riot is doing something to deal with these negative players,it seems like its taking forever to see any actual results. In the three years I've been playing. I've never really seen any results that made me feel like they're actually handling it. It feels like they say "there taking care of it" but at least for me, I never see anything actually happen. Its not to say that I think they aren't actually doing anything to deal with them, I'm just saying that it seems to be getting a lot worst then it was before and toxic players are only growing in numbers.
Many people I know report the opposite. My own experiences have been pretty static.
I wouldn't say that the game is necessarily in a better place regarding toxicity than it was two years ago, but I'm fairly certain it's not in a worse place. One thing to keep in mind is that it's not a solvable problem - because a) there will always be jerks (this should always be taken as a given), and b) most of the toxicity people see comes from players who are generally positive, or at least neutral - not toxic.
Another aspect may well be the growth of the game itself. Between Jan 2013 and Jan 2014, the number of unique players per month more than doubled (from ~32 million to ~67 million). I haven't seen numbers for 2015 yet, and I certainly don't expect to see the same kind of growth on them, I do expect it's still on the rise. If the ratio of toxic players has remained the same for all that time, then the raw number of toxic players would have increased as well (from ~320k to ~670k, based on Lyte's 1% statistic).
True and that makes me as a player feel a lot better seeing that the number of positive players has gone up, but it would be nice to see in the future a much better and more efficient way of dealing with toxic players so that positive players could enjoy the game as it should be and not worry so much about trolls anymore. Thank you for the info though, really helped.