Suggestions for new runes

IceColdRedHot·11/7/2013, 7:45:31 AM·1 votes·581 views

i would like to have a variety of new runes in coming season.

suggestion:

-gold per unit kill(quintessence)

-a radius for stealth detection(quintessence)

-extra ward limit(quintessence)

-extra vision radius for ward(quintessence)

-increase attack range(quintessence)

-reduction of cooldown of summoner spell(quintessence & glyph)

-reduction of crowd control effect(quintessence & seal)

-basic attack deal %ap damage(quintessence & mark)

-manasteal, mana generate by magic damage deal(quintessence)

-extra damage to turrent(quintessence & mark)

-damage reduction of turrent attack(quintessence & seal)

-extra damage to minion(quintessence & mark)

-damage reduction of minion attack(quintessence & seal)

-extra damage to monsters(quintessence & mark)

-damage reduction of monsters attack(quintessence & seal)

-extra damage to champion, decrease per level (quintessence & mark)

-damage reduction of champion attack, decrease per level (quintessence & seal)

-armor penetration per level (quintessence & mark)

-magic penetration per level (quintessence & mark)

also i suggest a 50% efficacious reduction of lifesteal rune from 2% to 1%. as most adc player go lifesteal rune and it would be more serious after the nerf of flat ad rune

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