"Life Guard" (Passive Item Ability)

Sapphire Magic·9/23/2013, 12:47:40 PM·1 votes·193 views

What do you think about giving an item an ability called, "Life Guard", that reduces or otherwise limits the amount of Spell Vamp and Life Steal that works on the player? It would help reduce the effectiveness of full lifesteal/attack damage builds in the late game (I'm looking at you, Master Yi with Highlander activated). I think it could be an incredible defensive ability, and to put it on an item similar to Randuin's Omen would help make tanks more effective against these builds in a one-on-one. I'm open to ideas and comments.

1 Comments

ModCaptainMårvelous9/23/2013, 3:32:27 PM1 votes

The problem I have with lifesteal isn't being unable to kill an enemy in a teamfight, it's that same enemy being able to lifesteal off creeps so efficiently that they basically never have to go back.

Compared to DoTA this isn't so much of a problem because lifesteal never exceeds the amount League can hit (The exception being Satanic's 175% Lifesteal active but that's an expensive and situational item) so you can't really farm creeps for life.