I have been on the PBE before, but it was always very empty and I saw less and less of our communal feedback make its way into the game, so I stopped visiting, like most of the friends I made on there. But, that's probably more of a symptom of League's high turnover, and not specific to PBE. Sorry, I digress...
I'm sorry to hear you feel that way. D: I know I personally try to respond to everyone, but there are some instances where a personal reply is pretty difficult, especially when you're sounding like a broken record with a copy paste response. This was an example of what happened to my PBE thread with Elementalist Lux. But, with that said, we do read the comments and bring them back to the team.
PBE posts have helped us make several changes, based on player feedback. A few examples that I can think of off the top of my head are
- Giving Firecracker Jinx a jade dragon tattoo.
- Adding Soraka's tattoo back to Order of the Banana Soraka.
- Giving Zombie Nunu a different colored passive.
- Adjusting Braum's passive to be skin-specific, when we originally said it would be a gameplay clarity issue.
- Changing Blood Moon Elise's color scheme three times (I worked on this, it was pretty interesting to see the responses each time - we settled on a happy medium).
- Changing Sweetheart Sona's hair from a lavender gray to a more white tone. (A player actually had a Photoshop lineup of several options she thought would work!)
As for bugs, there are a bunch to list, hah. PBE is certainly full of WIP content.
I remember changing one of Mecha Zero Sion's emotes to not be spammable because the mech sound was absolutely horrifying. We most recently changed Winter Wonder Karma's snare particles because they were showing up green, and weren't thematically accurate.
- I never saw the 'passively over time'; as I've been at 100% and still unable to transform until I went out into lane/enemy base to snag them with an E some 45 seconds later.
Our rounding system... isn't the best. It tends to round up right before you are actually at 100% This is a systematic flaw in the game, and not something exclusive to this skin. D:
I'm well aware that the product has already shipped, so I know we're past the point of swapping to a DJ sona system. I would be very grateful if the weighting on elemental power could be changed for average game times across non-SR queues.
Just giving context as to why choices were made. ^-^ I'm not entirely sure how this is codes, and what the limitations may be for separate queues, but it's something I can poke our designer about.
Re 2) and 3), it's hard to visually distinguish the edges on some of the abilities like her W, or distinction of her E and Q while in travel due to the soft edges. Specifically, her Q feels like it's not the same visual size as the collision box.
Gotcha - I'd be interested to hear your feedback once you've had a week or two under your belt playing this game. I'd be happy to revisit this conversation to see if it's something that is learned with an adjustment period, or something that you're committed saying is off. With legendary and ultimate skins alike, particles can vastly vary in terms of looks, and it may take some getting used to - especially in Lux's case, when you've most likely been playing with base particles for years. D:
- It was just jarring to go from hearing the Air VO while moving in lane, then the Light VO while buying. But, okay, at least I know it's not bugged.
Totally understandable. From what I took away from that conversation was that multiple hookups for purchases was something that wasn't feasible, due to limitations. Elementalist Lux herself is 10 forms (literally 10 skins), which means, we have different particles for each form, allowing for different sound hookups - same goes for her VO. There are constraints for audio in some spaces because she's still considered to be one skin when you're loading into the game itself. One shop, one skin.
I hope this clears up some things, and I'd be happy to continue the conversation. I really do appreciate the feedback and taking the less aggressive path when discussing your thoughts. :)