Is client side emote spamming different?
I've noticed that when other players spam emotes other than laugh or dance that their dialogue will start over each time they do it. When I spam emotes my dialogue has to finish before the soundbite will restart. Are they doing something specific for this to happen? When I spam my emotes does the other player hear my character's dialogue start over each time?
and
do it, but I'm unaware of any others. For them it's just a matter of mashing the keybind for the emotes.