A concern on Jinx
I like Jinx, Riot, I like the idea of having two weapons, rockets flying everywhere, aoe dmg rockets, machine guns, speed, effective if you ask me... but don't you think its too effective? No offense intended with this however every match I play now has a Jinx in it, and Every match I play, she is op with just a few items. the last match I had, she obtained: The BloodThirster, Infinity Edge, Berserker Greaves and another low cost Item that I don't remember. she was killing enemy champs as if they were lvl 1 with no items near the end game. her aoe dmg took a quarter of their life with each hit if not more. her speed boost she gets after getting excited is way to fast to where she can run between the nexus turrets get the kills that were trying to return to base and get out with only being hurt a little, huge disadvantage to the balance of defense. I don't want to bash her as I think she could be a huge help in team fights. but when she can get an ace in a few seconds against all of the opposing team at full health it isn't exactly fair at all. I'm glad you're making new champs and keeping it exciting for all. But I would really hope you consider revamping Jinx in the near future. I would also like to say I don't want any negative criticism, to those of you who like her the way she is, great. I hope you continue to like her. however, to me? It seems to be an imbalance to team fights when one person can defeat your whole team in no time at all that normally could only happen in a game that lasted over an hour, had all their items to where they became a force you needed a team gank for or was fed from mistakes early on. this is my way of expressing a concern I believe to be a imbalance. Positive criticism would be greatly appreciated as I don't want everyone to think i'm throwing something away, I'm simply wanting to help improve and make something better for all.