Mortal reminder; You already have the damages, and it'd be a shame to see them heal it up.
Large majority of heals don't cover 15% of the damage taken, and most gameplay does not focus on sustain, making LDR a better option because you lifesteal more too.
Mortal Reminder's impact is often much less than LDR, with the exception of a few champions with consistent, powerful heals like Soraka.
And any ADC with bloodthirster and Wrath elixir
Wait why
?
his revive passive. he gets 100% lifesteal.
That would be a horrible reason to buy Mortal Reminder, and this is coming from a Sion main.
Not if as a self-respecting Sion you grabbed
and one can't just 'run'
this is actually based on a current trend of full ad/lethality Sion.
He goes

it's a shit build but it works. he runs in, dies, pops passive and youmuu's, then cleans up.
played against it several times. it's impossible to run due to passive speed boost+ youmuu working together on top of frozen. your only hope is literally only to either cc him, use a flash/ dash out of range, or kill him before he kills you.
he's squishy so you get executioners to cut down on the lifesteal and then finish with mortal reminder to get full item stats and not just the crappy 800 gold sword to take up bag space.
I've had several games in the past few weeks where a Sion used this. he did almost nothing from dying so fast, then picked up double and triples with his teams help. finishing the game like 20/12 every time. it feeds a lot of gold into the enemy team but he still runs a positive KDA and it forces A LOT of flashes, cc, and other escape tools on sion himself just to stay alive. against a proper team comp it can be shut down hard, but in blind pick where you dont get to build a counter, it's disgustingly toxic to play against.
Um... the "have" in the title should actually be a "has," and it it therefore grammatically incorrect.
I'll go now.
Thanks for correcting me, too bad I can't edit the title ¯_(ツ)_/¯
But you can edit the shrug ¯\(ツ)/¯
¯\(ツ)/¯
Ugh how did you do it lol
Double dash like in java script \ \
Thanks!
Double dash like in java script \ \
No, like this
https://upload.wikimedia.org/wikipedia/en/7/78/Mario_Kart_Double_Dash.jpg
[{quoted}](name=Heretic Lunari,realm=NA,application-id=Ir7ZrJjF,discussion-id=xQgGcGNf,comment-id=000400000000000000000000,timestamp=2017-02-09T23:56:07.093+0000)
Thanks!
Not, like this
https://upload.wikimedia.org/wikipedia/en/7/78/Mario_Kart_Double_Dash.jpg
FTFY
Double dash? More like 
And ain't that a slash, not a dash?
http://www.getingo.com/wp-content/uploads/2012/05/slash-by-Ngo-Okafor.jpg
Edit - actually backslash http://images2.fanpop.com/images/photos/3900000/Slash-s-back-slash-3934350-384-577.jpg
Technically you can do this: ¯\_(ツ)_/¯
Written like this: ¯\\\_(ツ)_/¯
Technically you can do this: ¯\_(ツ)_/¯
Written like this: ¯\\\_(ツ)_/¯
¯\_(ツ)_/¯
Yay! Applauds
You forgot this /
#ADC

COMMENT: You already has the DPS to take him down, if he can't drain his HP back and you can with your Life Steal you win.
#FIGHTER

COMMENT: You already has stronger scalings and better DPS, with the extra damage coming from the passive you can outdamage it.
This might change if they nerf the hp difference to 1000 instead of 500, a fighter may not actually be a full 1000 hp behind a tank. Depending on just how many defensive items they actually got
plus you can't count on your ADC to buy 
Sigh
True

Fighters:

(Squishy, Melee, AD, Medium/High mobility)
I think you're mistaken them with Juggernaughts

Many fighters get at least one hp item. Black Cleaver, Titanic Hydra and Sterak's Gage all give some health which might bring some of the fighters within 1000 hp of the tanks that get things like Thornmail and Iceborn Gauntlet.
Dive fighters with ~3000 hp aren't that uncommon, Skirmishers on the other hand usually shouldn't get nearly that high.
I pray we never see the day of 3K HP

I pray we never see the day of 3K HP
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I think we already saw the day of 3K HP Yasuo back last season.
The only dive fighter there is Pantheon, and for a long time he was built some damage then tank (currently he is played as an assassin with the full lethality build). The rest are skirmishers.
Alot of those "divers" are skirmishers (which are a subclass of slayers, not fighters)
to name a few.
Also
is a juggernaut.
If you wish to argue with me then please refer to http://boards.na.leagueoflegends.com/en/c/developer-corner/3A5uuBw7-champion-subclass-list before creating your argument ^.^

The real answer is it depends on what else you have on your team already. If you have mage with
and an MF support with
ulting everyone, you may not need any more grevious wounds at all
Mortal Reminder.
Because you can still build Critical as an ADC and still take out squishies quickly, just slightly less quickly while being able to say "fuck you tanks!"
Take your upvote
has something to say about that.
I am wood VII, I don't get it.
How'd you get that awesome icon bro?
You can get the icon in the store for 1500ip/250rp
Why not both?
Thx I haven't logged on since last patch :P
against any of these you get 
against any of these you get
.
how did you completely fail to list the tank with sustain? Hint: You can't milk those
's ult +
*
= GGWP :D