Choose any four abilities
If you could combine any four abilities, but only one ultimate, (meaning you could choose 3 Qs but you would still have to pick an ult) to make the ultimate champion, what four abilities would you choose?
If you could combine any four abilities, but only one ultimate, (meaning you could choose 3 Qs but you would still have to pick an ult) to make the ultimate champion, what four abilities would you choose?
Q - Alpha Strike W - Saguine Pool E - Playful/Trickster (aka Troll Pole) R - Blade Waltz
Good Luck fighting that.
ult
fear
taunt
bubble
I got you darthspectrum
Yes, yes you have.
Super Mobility
Katarina Passive
Shaco Q
Zed W
Leblanc W
Kassadin R
Super Poke
Kalista Passive
Ziggs Q
Heimerdinger W
Karthus Q
Corki R
Super Crowd Control
Irelia Passive
Alistar Q
Shen E
Jax E
Galio R
Gimme that mobility champion!
Q- Siphoning strike W- Baleful Strike E- Soul Furnace R- Sadism
Late game Hyper Carry...oh and if i could give a passive, i'd give Damnation
Nid's trap Cait's trap Heimers' turrets Teemo's shrooms
TRAPPED SON
Passive:
Passive
Q:
Q
W:
W
E:
W
R:
R
I have created Teemo 2.0. Near-perma stealth, hard CC fear (you should all be afraid when he pops out anyway), retarded gap closer/opener (he's swift, so now he's REALLY swift), and timey-wimey cooldown eraser (never underestimate the power of the Scout's Code). AND he roams around planting shrooms.
I'm proud of myself. GG m8s.
I have created Teemo 2.0. Near-perma stealth, hard CC fear (you should all be afraid when he pops out anyway), retarded gap closer/opener (he's swift, so now he's REALLY swift), and timey-wimey cooldown eraser (never underestimate the power of the Scout's Code). AND he roams around planting shrooms.
I'm proud of myself. GG m8s.
Some people just want to watch the world burn.
I have created Teemo 2.0. Near-perma stealth, hard CC fear (you should all be afraid when he pops out anyway), retarded gap closer/opener (he's swift, so now he's REALLY swift), and timey-wimey cooldown eraser (never underestimate the power of the Scout's Code). AND he roams around planting shrooms.
I'm proud of myself. GG m8s.
Some people just want to watch the world burn.
I just made an OP kit that still fits the general scout theme for Teemo, whereas people are just making broken shit, like the first commenter. At least my Teemo 2.0 still loses the 2 v 1. :^)
I just made an OP kit that still fits the general scout theme for Teemo, whereas people are just making broken shit, like the first commenter. At least my Teemo 2.0 still loses the 2 v 1. :^)
Yeah, but what seems to be the point of yours is to never be seen, and to always cause havoc for the enemy. Depending on the base stats and build, you'd have a hard time in a 1v1. :p
I just made an OP kit that still fits the general scout theme for Teemo, whereas people are just making broken shit, like the first commenter. At least my Teemo 2.0 still loses the 2 v 1. :^)
Yeah, but what seems to be the point of yours is to never be seen, and to always cause havoc for the enemy. Depending on the base stats and build, you'd have a hard time in a 1v1. :p
I just gave Teemo a kit that emphasized his split-pushing/roaming warding ability. He's better at objective control and is harder to catch with the added Lee Sin dash and Fiddle Fear, forgoing Teemo's already shitty dueling potential.
I basically made Teemo better at being Teemo (a total douchebag).
I just gave Teemo a kit that emphasized his split-pushing/roaming warding ability. He's better at objective control and is harder to catch with the added Lee Sin dash and Fiddle Fear, forgoing Teemo's already shitty dueling potential.
I basically made Teemo better at being Teemo (a total douchebag).
What's nice is that he'll almost never be caught. Still, why not go for, say, an aoe > the fiddle fear? Some sort of stun or root that would let him escape easier. Let's face it, if there's more than one person there, and Teemo fears one, everyone else is going straight for you. Your dash is the only escape you MIGHT have (despite being able to jump twice).
I just gave Teemo a kit that emphasized his split-pushing/roaming warding ability. He's better at objective control and is harder to catch with the added Lee Sin dash and Fiddle Fear, forgoing Teemo's already shitty dueling potential.
I basically made Teemo better at being Teemo (a total douchebag).
What's nice is that he'll almost never be caught. Still, why not go for, say, an aoe > the fiddle fear? Some sort of stun or root that would let him escape easier. Let's face it, if there's more than one person there, and Teemo fears one, everyone else is going straight for you. Your dash is the only escape you MIGHT have (despite being able to jump twice).
The kit I gave ALSO has Zilean's cd eraser, so he should be able to fear 2 people just fine. The fear also scales off rank, so it becomes much more impactful. At the same time, if more than two are coming for Teemo, then that must mean mid-lane is open to a hard push.
If Teemo wants to get away, he just has to Lee close, fear the person gap closing if they get close, activate Zilean W, then jump again with a fresh fear on stock. He's harder to chase in these circumstances.
The kit I gave ALSO has Zilean's cd eraser, so he should be able to fear 2 people just fine. The fear also scales off rank, so it becomes much more impactful. At the same time, if more than two are coming for Teemo, then that must mean mid-lane is open to a hard push.
If Teemo wants to get away, he just has to Lee close, fear the person gap closing if they get close, activate Zilean W, then jump again with a fresh fear on stock. He's harder to chase in these circumstances.
Hence my "(despite being able to jump twice)." comment. Still, I just realized that his push is going to suck. That and laning. :p
The kit I gave ALSO has Zilean's cd eraser, so he should be able to fear 2 people just fine. The fear also scales off rank, so it becomes much more impactful. At the same time, if more than two are coming for Teemo, then that must mean mid-lane is open to a hard push.
If Teemo wants to get away, he just has to Lee close, fear the person gap closing if they get close, activate Zilean W, then jump again with a fresh fear on stock. He's harder to chase in these circumstances.
Hence my "(despite being able to jump twice)." comment. Still, I just realized that his push is going to suck. That and laning. :p
Nah, just laning. The AS variant would work better. Nashor's + Runaan's gives Teemo a strong split, along with other AP items.
inb4 I deliberately picked Lee W because it also has an AP ratio. :p
Nah, just laning. The AS variant would work better. Nashor's + Runaan's gives Teemo a strong split, along with other AP items.
inb4 I deliberately picked Lee W because it also has an AP ratio. :p
Lol
Give me Caitlyn with
E
W
Q
R
Absolutely RIDICULOUS Marksman.
rengar q kha zix q and trundle chomp
also rengar ult
That is possibly the most boring champion I have ever seen, with NO ranged abilities besides ult....lol
you mean op as shit don't run off alone
w
passive
q
q
ult
There's a mode for this in DoTA...
Passive - Crimson Pact
Q - Baleful Strike
W - Soul Furnace
E - Trickster
R - Insanity Potion
Scales harder than Renekton's ass.
Q - Baleful Strike W - Remove Scurvy E - Playful/Trickster R - Mega Inferno Bomb
Passive- Pyromania Q- Ring of Frost W- Zenith Blade E- Dazzle R- Curse of the Sad Mummy
They can't say no when they're stunned. 
innate: Valient fighter Q siphoning strike W soul furnace E Agis of zeonia R cannibalism
passive:
Q:
Q
W:
W
E:
E
R:
R
assuming the DoT adds stacks of the passive, this becomes a pain to itemize against
w
q
q
r
changed it a bit, now this is cancer.

Rek'Sai's Tremor sense, including the reduced vision range. Original q Rek'Sai's burrowed q Some other ability that gives vision, to go with the blind motif. Twisted Fate's ulti
There, Lee Sin now actually feels blind.
Q
W
E
R
this means I could ult you then q into turret, plus the slow and e means chase for days
passive
w
w
w
ult
cant out duel me :)
- Passive
- Q
- W
- E
- Ult
YO WHERE AM I
Q (Pulverize)
W (Ring of Frost)
E (Moonfall)
R (Hyper-Kinetic Position Reverser)
Basically, You swap someone into your team for them to auto die. All while placing the most disruptive thing in theirs.
e
w
q
r
come at me bro
- Passive
- Q
- Q
- W
- R ( Or Kayles )
Passive - AP bonuses and stuff from poison
E - Damage spell to spam on poisoned enemies
(Hammer Stance) W - Passively restore mana from auto attacks. Activate for 100% AP scaling DoT lightning field around you.
E - Poison on auto attacks
R - Heal yourself back up + move speed bonus
I have perfected the AP auto-attacker. You can literally stay in lane forever if you play safe, you can catch enemies and escape, and you have a deadly close range ability in case you get jumped.
Her Whole kit.
Vel'koz passive (stacks continuously with ult) Katarina ult Morg E shen E Fiddle E
{quoted} Vel'koz passive Katarina ult
You monster.
;3
Rammus W
Galio W
Annie E
Alistar Ultimate
Good luck.
:Q
:E
:Q
:R
:P
Once I made a kit that would give ridiculous attack range, to the tune of 1450.
I beleive it went
Tristana Passive Jinx Q Wukong Q? Kayle E Vayne R (triples passive)
Another possibility would be
Passive: Gragas's Q: Rewind W: Rewind E: Rewind R: anything. Literally anything could go here and be good with a decent amount of mana. Rotations would be a mashing of Rewinds until your mana runs out or your ult CD is done. Might only need 2 rewinds, but the point is to have the rewinds reduce the CD of each other.