Overloaded Champ Contest
Write down your mains score guys (Or any champ you want)
OFFENSIVE:
Long range poke +3 AOE +4
Short range poke +2 AOE +3
Burst +3 AOE +5
DPS +3 AOE +5
Natural Sustained Damage +3
Natural Penetration +3
Free Offensive Stats (Ad,Ap,As,Crit,....) +3
Offensive Stat Buff +3
True Damage +3
Percentage Damage +3
Global Damage +5
Resets +5
Waveclear +2
Jungle Clear +2
Towerkiller +2
Objective Securer (High damage to monsters with 1 ability) +2
Strong Autoattacks (AA enchantments, 3 hit passives, on hit effects....) +4
Damaging Minions +3
+2 Per Damaging Ability
DEFENSIVE:
Heal +2 AOE +3
Shield +2 AOE +3
Damage Reduction +3 AOE +4
Untargetability +4 AOE +5
Invulnerability +4 AOE +5
Dodge +2 AOE +3
Spellshield +3
Projectile Block +3
Autoattack Block +2
Has Minions to Block Skillshots +3
Free Defensive Stats(Armor, Mr Health.....) +3
Defensive Stat Buff +3
CC Immunity +3
Inbuilt Sustain +3
Percentage Shield +3
Percentage Heal +3
Percentage Damage Reduction +3
Global Defensive Ability +5
Damage Scaling from Defensive Stats +4
Revive +7
Has a Clone +4
+2 Per Ability With Defense
CROWD CONTROL:
Slow +2 AOE +3
Snare +2 AOE +3
Blind +2 AOE +3
Silence +2 AOE +3
Ground +2 AOE +3
Stun +3 AOE +4
Fear +3 AOE +4
Taunt +3 AOE +4
Charm +3 AOE +4
Supress +3 AOE +4
Enemy Zhonya Stasis +3
Knock Up +3 AOE +4
Displacements +3 AOE +4
Vision Reduction +3 AOE +4
Long Range CC +4
Invisible Traps +3
Impassable Terrain +4
+2 Per Ability With CC
MOBILITY:
Dash +3
Blink +4
Movement Speed Boost +2 AOE +3
Teleport +5
Unstoppable Dash +3
Can Dash Multiple Times in a Row +3
Really Long Range Dash +3
Can Dash Without a Target +2
Can Pass Walls +3
Can Make Allies Dash Blink or Teleport +3
Can Move While Casting Spells (Mostly) +3
+2 Per Ability With Mobility
UTILITY:
No Resource +5
Fury or Heat as Resource +4
Energy as Resource +3
Health as Resource +2
Mana as Resource +1
Vision giving abilities +3
Wardlike abilities +2
True Sight or Tremor Sense + 4
Stealth +4
Gold giving abilities +4
Experience giving abilities +4
Global Utility +5
Ranged Autoattacks +5
Melee Base Stats +5
High Scalings +3
High Base Damages +3
Infinite Scaling Stats or Stacking Ability +3
: 60
gets a 41
i got 61 but i also think i lost track and felt that certain lines were kinda up to interpretation.
hovers somewhere around ~49-ish (dunno how to calculate that exactly)
gets a 72. Gems!