A champion that uses jungle monsters after you kill/consume them?
A champion that could consume jungle monsters and add additional effects to the champion.
Passive : Adds additional effects when consuming monsters (Similar to old Nunu passive).
Effects after consuming monsters:
Frog = Adds poison to basic attacks / turns champion into a ranged champion
Wolves = Increases movement speed
Raptors = Increases attack speed
Krugs = Increases magic resist and armor
(Consuming monsters could also give the old smite buffs)
Q = 1st active: Consumes jungle monsters (Small, Medium, Large) and executes them if they are below 25% hp. 2nd active : Sends the ghost of consumed monster anywhere around the map.
W=
A skill shot that deals damage and effects depending on what monster you consumed last.
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E=
Trap
Stuns enemies when they step on it and decreases their stats depending on what monster you consumed last.
Grants allies extra stats depending on what monster you consumed last and heals them for a small amount overtime.
R= Passive: Permanently makes a clone of itself that can casts the same spells that you cast by pressing (R + skill) Clone deals only gains half of the original's stats.
Active: Teleports to a monster's ghost or to your clone, dealing damage upon arrival.
If the clone will spawn again when R is available again.
JUST FCKING AROUND, IM BORED!!!