When you have low health in ARAM
and your nearly full health ally takes the Health Relic by accident:
http://i1042.photobucket.com/albums/b430/bluemoonwolf8/Gifs%202/giphy2_zpsi8xvavyo.gif
and your nearly full health ally takes the Health Relic by accident:
http://i1042.photobucket.com/albums/b430/bluemoonwolf8/Gifs%202/giphy2_zpsi8xvavyo.gif
"Accident"
"You flashed onto it..."
I just love it when Joffery gets slapped!
http://i.imgur.com/51McdbU.gif?noredirect have i satisfied you yet?
Yes, but more can never hurt.
= OP
= nonexistent in ARAM for that exact reason.
what? you can buy warmogs in aram....
except you can buy it
= nonexistent in ARAM for that exact reason.
There, fixed that for you.
R.I.P. Zephyr, DFG, Twin Shadows, Atma's Impaler, Eleisa's Miracle and Sword of the Divine though.
Come on team don't hog all the teemo shrooms, others need to heal too
Gotta ask where that gif comes from...
and your nearly full health ally takes the Health Relic by accident:
When this happens, and no apology follows, I am inclined to leave that one to himself for the remainder of the game. There is no excuse to not watch their pathing at all times. Accidents happen for sure, but then an apology would be expected, as this is a team game after all.
Some unwritten ARAM rules: -Healer has glyph priority (aka you got low HP, healer got low mana, the healer gets it). Exceptions would be if the mage has low mana and healer got low HP - then the mage gets it.
-Always(!) ask before roling a champion. And don't EVER roll Sona in ARAM! And if you for whatever reason don't want to play her, then give her to me.
A grey area: -If you get the only tank on the team, you should keep it. Especially if got a good peeling kit (Amumu/Leona/Nautilus). "Put the team before yourself" applies.
"shut up you're only gold, what do you know" - well, perhaps I am only Gold, but I have played over 6000 ARAM matches. So I do think I know what I'm talking about. ^^
Also, a top tip: Griveous Wounds also affects the healing effect from glyphs. Can you safely wait for that debuff to wear off before taking the glyph, it's recommended that you do it.
Healer has glyph priority
especially if the healer is
. I mean, she's likely on low health from healing everyone else anyway, so even in a setting with two healers she really should take priority over the other healer.
In that scenario, I'd say the mana reserves applies. True, Soraka comes way up on the priority list, but not above a Nami or Sona with low mana/little mana regen, as those two can provide so much more than healing.
But even when the team got a Soraka (or even 2 healers), that's no excuse to not try to dodge skillshots. "shut up and heal me", I've been told. ^^
http://apollo-eu-uploads.s3.amazonaws.com/1411909424891/chibi-dinner-table-champions.jpg
Ancient Coin + Guardian Horn + Health Regen Quints + Scaling Health Regen Seals
Health will never again be an issue.
I like how Lulu is looking the tulip in the eye [slayer-jinx-wink]
Hide in bush, then sneak past to get executed.